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Searched refs:shaders (Results 1 – 14 of 14) sorted by relevance

/cts/tests/tests/opengl/libopengltest/
Dattach_shader_four.cpp29 GLuint shaders[maxCount]; in attachShaderFour() local
33 shaders); in attachShaderFour()
34 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFour()
Dattach_shader_eleven.cpp34 GLuint shaders[maxCount]; in attachShaderEleven() local
38 shaders); in attachShaderEleven()
39 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderEleven()
Dattach_shader_two.cpp35 GLuint shaders[maxCount]; in attachShaderTwo() local
39 shaders); in attachShaderTwo()
40 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTwo()
Dattach_shader_ten.cpp33 GLuint shaders[maxCount]; in attachShaderTen() local
37 shaders); in attachShaderTen()
38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTen()
Dattach_shader_five.cpp33 GLuint shaders[maxCount]; in attachShaderFive() local
37 shaders); in attachShaderFive()
38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFive()
Dattach_shader_one.cpp50 GLuint shaders[maxCount]; in attachShaderOne() local
54 shaders); in attachShaderOne()
55 LOGI("Attached Shader First elemt : %d\n", *shaders); in attachShaderOne()
Dcolor_one.cpp74 GLuint shaders[maxCount]; in initColorOne() local
78 shaders); in initColorOne()
79 LOGI("Attached Shader First element : %d\n", *shaders); in initColorOne()
/cts/tests/tests/opengl/src/android/opengl/cts/
DRendererFourShaderTest.java37 int[] shaders = new int[10]; in onSurfaceCreated() local
39 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DRendererSixShaderTest.java39 int[] shaders = new int[10]; in onSurfaceCreated() local
40 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DRendererFiveShaderTest.java41 int[] shaders = new int[10]; in onSurfaceCreated() local
42 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DRendererOneShaderTest.java55 int[] shaders = new int[10]; in doOnDrawFrame() local
56 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
DRendererThreeShaderTest.java54 int[] shaders = new int[10]; in doOnDrawFrame() local
55 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
/cts/tests/vr/src/android/vr/cts/
DRendererBasicTest.java89 int[] shaders = new int[10]; in doOnDrawFrame() local
90 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
DAndroid.bp23 "shaders.cpp",