/developers/build/prebuilts/gradle/ScopedDirectoryAccess/Application/src/main/java/com/example/android/scopeddirectoryaccess/ |
D | DirectoryEntry.java | 31 protected DirectoryEntry(Parcel in) { in DirectoryEntry() argument 32 fileName = in.readString(); in DirectoryEntry() 33 mimeType = in.readString(); in DirectoryEntry() 38 public DirectoryEntry createFromParcel(Parcel in) { 39 return new DirectoryEntry(in);
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/developers/samples/android/content/documentsUi/ScopedDirectoryAccess/Application/src/main/java/com/example/android/scopeddirectoryaccess/ |
D | DirectoryEntry.java | 31 protected DirectoryEntry(Parcel in) { in DirectoryEntry() argument 32 fileName = in.readString(); in DirectoryEntry() 33 mimeType = in.readString(); in DirectoryEntry() 38 public DirectoryEntry createFromParcel(Parcel in) { 39 return new DirectoryEntry(in);
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/developers/build/prebuilts/gradle/DarkTheme/ |
D | README.md | 13 Dark Mode in your app: 15 Night mode in AppCompat and Material Components 19 implement dark mode in their apps using the -night resource qualifier. The [Material Design 22 The DayNight theme in the AndroidX Material Components library provides Dark Theme backwards 23 compatibility down to API 14. The theme we use in the app (specified in 31 For example, we use a different primary colour in dark mode. Check `values-night/colors.xml` 41 In the code sample, you can find the code related to this in the `ThemeHelper` class. 46 Smart Dark is a new feature in Android Q which can automatically theme a light app to 51 all of the `Theme.*.Light.*` variants, including those from AppCompat. You can opt-in and opt-out at 52 both a theme and view level. Opt-in by setting `android:forceDarkAllowed="true"` [all …]
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/developers/build/prebuilts/gradle/PictureInPicture/ |
D | README.md | 5 This sample demonstrates basic usage of Picture-in-Picture mode for handheld devices. 6 The sample plays a video. The video keeps on playing when the app is turned in to 7 Picture-in-Picture mode. On Picture-in-Picture screen, the app shows an action item to 13 As of Android O, activities can launch in [Picture-in-Picture (PiP)][1] mode. PiP is a 17 reason, you should make sure your app does not pause playback in its [onPause()][3] 18 handler. Instead, you should pause video in [onStop()][4]. For more information, see [Multi-Window 21 To specify that your activity can use PIP mode, set `android:supportsPictureInPicture` to `true` in 27 activity should behave when it is in PiP mode. You can also use it to call 28 [setPictureInPictureParams()][8] and update the current behavior. If the app is in not PiP mode, it 32 available for PiP mode. The aspect ratio is used when the activity is in PiP mode. The action items [all …]
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/developers/build/prebuilts/gradle/PictureInPicture/kotlinApp/ |
D | README.md | 4 This sample demonstrates basic usage of Picture-in-Picture mode for handheld devices. 5 The sample plays a video. The video keeps on playing when the app is turned in to 6 Picture-in-Picture mode. On Picture-in-Picture screen, the app shows an action item to 12 As of Android O, activities can launch in [Picture-in-Picture (PiP)][1] mode. PiP is a 16 reason, you should make sure your app does not pause playback in its [onPause()][3] 17 handler. Instead, you should pause video in [onStop()][4]. For more information, see [Multi-Window 20 To specify that your activity can use PIP mode, set `android:supportsPictureInPicture` to `true` in 27 activity should behave when it is in PiP mode. You can also use it to call 28 [setPictureInPictureParams()][8] and update the current behavior. If the app is in not PiP mode, it 32 available for PiP mode. The aspect ratio is used when the activity is in PiP mode. The action items [all …]
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/developers/samples/android/media/MediaEffects/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/security/FingerprintDialog/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/content/AutoBackupForApps/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/system/RuntimePermissions/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/content/DirectShare/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/security/FingerprintDialog/kotlinApp/app/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/ui/window/MultiWindowPlayground/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/views/TextLinkify/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/wearable/wear/DataLayer/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/ui/views/NavigationDrawer/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/media/Camera2Video/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/input/gestures/BasicGestureDetect/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/admin/NfcProvisioning/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/build/prebuilts/androidtv/visual-game-controller/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/ui/activityscenetransition/ActivitySceneTransitionBasic/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/security/keystore/BasicAndroidKeyStore/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/connectivity/sync/BasicSyncAdapter/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/security/AsymmetricFingerprintDialog/Application/ |
D | proguard-project.txt | 1 # To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/ui/activitytasks/DocumentCentricApps/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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/developers/samples/android/media/MediaRouter/Application/ |
D | proguard-project.txt | 1 To enable ProGuard in your project, edit project.properties 2 # to define the proguard.config property as described in that file. 5 # By default, the flags in this file are appended to flags specified 6 # in ${sdk.dir}/tools/proguard/proguard-android.txt 8 # include property in project.properties.
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