Searched refs:AAUDIO_OK (Results 1 – 6 of 6) sorted by relevance
61 if (result != AAUDIO_OK) { in ~Stream()92 if (result != AAUDIO_OK) { in start()101 if (result != AAUDIO_OK) { in stop()154 if (result != AAUDIO_OK) { in ~StreamBuilder()163 if (result != AAUDIO_OK || stream == nullptr) { in makeStream()174 if (result != AAUDIO_OK || builder == nullptr) { in makeStreamBuilder()423 Impl() : lastError(AAUDIO_OK) {} in Impl()471 if (mImpl->lastError != AAUDIO_OK) return false; in drainInput()476 if (mImpl->lastError != AAUDIO_OK) return -1; in readAudio()
21 if (result != AAUDIO_OK) { \29 if (result != AAUDIO_OK) { \218 if (result == AAUDIO_OK) { in EstimateLatencyMillis()
20 if (result != AAUDIO_OK) { \28 if (result != AAUDIO_OK) { \218 if (result == AAUDIO_OK) { in EstimateLatencyMillis()
57 #define AAUDIO_OK static_cast<aaudio_result_t>(Result::OK) macro
483 aaudio_result_t result = AAUDIO_OK; in waitForStateChange()506 if (result != AAUDIO_OK && result != AAUDIO_ERROR_TIMEOUT) { in waitForStateChange()
285 static_assert((int32_t)Result::OK == AAUDIO_OK, ERRMSG);