Searched refs:ACCESS_MODE_WRITE (Results 1 – 1 of 1) sorted by relevance
68 ACCESS_MODE_WRITE, enumerator714 …const VkAccessFlags access = (m_mode == ACCESS_MODE_WRITE ? VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR : … in getOutSyncInfo()731 DE_ASSERT(m_mode == ACCESS_MODE_WRITE); in setData()759 return m_mode == ACCESS_MODE_WRITE ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : 0; in getOutResourceUsageFlags()1052 DE_ASSERT(m_mode == ACCESS_MODE_WRITE); in setData()1242 return (m_mode == ACCESS_MODE_WRITE ? VK_IMAGE_USAGE_TRANSFER_DST_BIT : 0); in getOutResourceUsageFlags()1773 …const VkAccessFlags accessFlags = m_mode == ACCESS_MODE_WRITE ? VK_ACCESS_2_SHADER_WRITE_BIT_KHR :… in getOutSyncInfo()1790 DE_ASSERT(m_mode == ACCESS_MODE_WRITE); in setData()1928 if (m_mode == ACCESS_MODE_WRITE) in recordCommands()2024 …const VkAccessFlags accessFlags = (m_mode == ACCESS_MODE_WRITE ? VK_ACCESS_2_SHADER_WRITE_BIT_KHR … in getOutSyncInfo()[all …]