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Searched refs:ARM32_STACK_ALIGNMENT_BYTES (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringARM32.cpp199 const uint32_t ARM32_STACK_ALIGNMENT_BYTES = 16; variable
204 return Utils::applyAlignment(Value, ARM32_STACK_ALIGNMENT_BYTES); in applyStackAlignment()
1166 return ARM32_STACK_ALIGNMENT_BYTES; in getStackAlignment()
1588 assert(SpillAreaAlignmentBytes <= ARM32_STACK_ALIGNMENT_BYTES); in addProlog()
1618 if (FixedAllocaAlignBytes > ARM32_STACK_ALIGNMENT_BYTES) { in addProlog()
2218 assert(llvm::isPowerOf2_32(ARM32_STACK_ALIGNMENT_BYTES)); in lowerAlloca()
2221 std::max(AlignmentParam, ARM32_STACK_ALIGNMENT_BYTES); in lowerAlloca()
2222 const bool OverAligned = Alignment > ARM32_STACK_ALIGNMENT_BYTES; in lowerAlloca()