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Searched refs:ASSERT_GL_FALSE (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/
DClientArraysTest.cpp77 ASSERT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE)); in TEST_P()
DBindUniformLocationTest.cpp543 ASSERT_GL_FALSE(linked); in TEST_P()
DComputeShaderTest.cpp1998 ASSERT_GL_FALSE(linkStatus); in TEST_P()
/external/angle/src/tests/egl_tests/
DEGLContextSharingTest.cpp172 ASSERT_GL_FALSE(glIsBuffer(bufferFromCtx0)); in TEST_P()
236 ASSERT_GL_FALSE(glIsTexture(textureFromCtx0)); in TEST_P()
/external/angle/src/tests/test_utils/
DANGLETest.h35 #define ASSERT_GL_FALSE(a) ASSERT_EQ(static_cast<GLboolean>(GL_FALSE), (a)) macro