/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_post_vs.c | 145 ASSIGN_4V( pvs->draw->plane[0], -1, 0, 0, 1 ); in draw_pt_post_vs_prepare() 146 ASSIGN_4V( pvs->draw->plane[1], 1, 0, 0, 1 ); in draw_pt_post_vs_prepare() 147 ASSIGN_4V( pvs->draw->plane[2], 0, -1, 0, 1 ); in draw_pt_post_vs_prepare() 148 ASSIGN_4V( pvs->draw->plane[3], 0, 1, 0, 1 ); in draw_pt_post_vs_prepare() 152 ASSIGN_4V( pvs->draw->plane[0], -0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare() 153 ASSIGN_4V( pvs->draw->plane[1], 0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare() 154 ASSIGN_4V( pvs->draw->plane[2], 0, -0.5, 0, 1 ); in draw_pt_post_vs_prepare() 155 ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 ); in draw_pt_post_vs_prepare() 161 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 ); in draw_pt_post_vs_prepare() 164 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 ); in draw_pt_post_vs_prepare()
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D | draw_pipe_aaline.c | 477 ASSIGN_4V(tex, -half_width, half_width, -half_length, half_length); in aaline_line() 480 ASSIGN_4V(tex, half_width, half_width, -half_length, half_length); in aaline_line() 483 ASSIGN_4V(tex, -half_width, half_width, half_length, half_length); in aaline_line() 486 ASSIGN_4V(tex, half_width, half_width, half_length, half_length); in aaline_line()
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D | draw_context.c | 153 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); in draw_init() 154 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); in draw_init() 155 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); in draw_init() 156 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); in draw_init() 157 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ in draw_init() 158 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ in draw_init()
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D | draw_pipe_aapoint.c | 550 ASSIGN_4V(tex, -1, -1, k, 1); in aapoint_point() 553 ASSIGN_4V(tex, 1, -1, k, 1); in aapoint_point() 556 ASSIGN_4V(tex, 1, 1, k, 1); in aapoint_point() 559 ASSIGN_4V(tex, -1, 1, k, 1); in aapoint_point()
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/external/mesa3d/src/mesa/main/ |
D | light.c | 518 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_LightModeliv() 1125 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1127 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 ); in init_light() 1128 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 ); in init_light() 1131 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1132 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1134 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 ); in init_light() 1154 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); in init_lightmodel() 1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material() 1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material() [all …]
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D | fog.c | 76 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_Fogiv() 208 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog() 209 ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
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D | texstate.c | 1040 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1057 ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1058 ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); in _mesa_init_texture() 1059 ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1060 ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1061 ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1062 ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); in _mesa_init_texture() 1063 ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture() 1064 ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
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D | macros.h | 321 ASSIGN_4V( DST, 0, 0, 0, 1 ); \ 640 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 644 ASSIGN_4V(dst, INT_AS_UNION(0), INT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 648 ASSIGN_4V(dst, UINT_AS_UNION(0), UINT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 652 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
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D | rastpos.c | 151 ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); in shade_rastpos() 975 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos() 977 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_rastpos() 978 ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos() 980 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
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D | context.c | 429 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 433 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current() 434 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current() 435 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 436 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 437 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
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D | arbprogram.c | 521 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramEnvParameter4fARB() 631 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramLocalParameter4fARB() 656 ASSIGN_4V(param, x, y, z, w); in _mesa_NamedProgramLocalParameter4fEXT()
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D | blend.c | 1195 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); in _mesa_init_color() 1208 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color() 1209 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 135 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord1f() 155 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord1f() 182 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord2f() 205 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord2f()
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/external/mesa3d/src/mesa/swrast/ |
D | s_points.c | 184 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in sprite_point() 185 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in sprite_point() 297 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in smooth_point() 298 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in smooth_point() 401 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in large_point() 402 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in large_point()
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D | s_fragprog.c | 98 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_lod() 146 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_deriv()
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D | s_linetemp.h | 273 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0); in NAME() 284 ASSIGN_4V(span.attrStepY[attr], 0.0, 0.0, 0.0, 0.0); in NAME()
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D | s_span.c | 113 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 114 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 120 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 121 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 159 ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F); in _swrast_span_default_attribs() 161 ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs() 162 ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs() 349 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors()
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D | s_texcombine.c | 163 ASSIGN_4V(c[i], red, green, blue, alpha); in texture_combine() 174 ASSIGN_4V(c[i], 0.0F, 0.0F, 0.0F, 0.0F); in texture_combine() 183 ASSIGN_4V(c[i], 1.0F, 1.0F, 1.0F, 1.0F); in texture_combine()
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D | s_blend.c | 193 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_ushort() 230 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_float() 805 ASSIGN_4V(rgba[i], r, g, b, a); in blend_general_float()
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/external/mesa3d/src/mesa/math/ |
D | m_debug_xform.c | 215 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function() 216 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
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D | m_debug_clip.c | 249 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function() 250 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
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/external/mesa3d/src/util/ |
D | u_math.h | 777 #ifndef ASSIGN_4V 778 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
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/external/virglrenderer/src/gallium/auxiliary/util/ |
D | u_math.h | 879 #ifndef ASSIGN_4V 880 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_cliptmp.h | 277 ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ in TAG()
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 425 ASSIGN_4V(value, ctx->_ModelViewInvScaleEyespace, 0, 0, 1); in fetch_state() 454 ASSIGN_4V(value, in fetch_state()
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