Searched refs:ActiveLaneMask (Results 1 – 4 of 4) sorted by relevance
114 bool IsSafeActiveMask(IntrinsicInst *ActiveLaneMask, Value *TripCount);117 void InsertVCTPIntrinsic(IntrinsicInst *ActiveLaneMask, Value *TripCount);201 bool MVETailPredication::IsSafeActiveMask(IntrinsicInst *ActiveLaneMask, in IsSafeActiveMask() argument207 Value *ElemCount = ActiveLaneMask->getOperand(1); in IsSafeActiveMask()211 cast<FixedVectorType>(ActiveLaneMask->getType())->getNumElements(); in IsSafeActiveMask()312 auto *IV = ActiveLaneMask->getOperand(0); in IsSafeActiveMask()346 void MVETailPredication::InsertVCTPIntrinsic(IntrinsicInst *ActiveLaneMask, in InsertVCTPIntrinsic() argument352 cast<FixedVectorType>(ActiveLaneMask->getType())->getNumElements(); in InsertVCTPIntrinsic()357 Processed->addIncoming(ActiveLaneMask->getOperand(1), L->getLoopPreheader()); in InsertVCTPIntrinsic()361 Builder.SetInsertPoint(ActiveLaneMask); in InsertVCTPIntrinsic()[all …]
509 case VPInstruction::ActiveLaneMask: { in generateInstruction()564 case VPInstruction::ActiveLaneMask: in print()
751 ActiveLaneMask, enumerator
7938 BlockMask = Builder.createNaryOp(VPInstruction::ActiveLaneMask, {IV}); in createBlockInMask()