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Searched refs:ActiveMBB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DLoopTraversal.cpp42 MachineBasicBlock *ActiveMBB = &*Workqueue.back(); in traverse() local
44 bool Done = isBlockDone(ActiveMBB); in traverse()
45 MBBTraversalOrder.push_back(TraversedMBBInfo(ActiveMBB, Primary, Done)); in traverse()
46 for (MachineBasicBlock *Succ : ActiveMBB->successors()) { in traverse()
/external/llvm-project/llvm/lib/CodeGen/
DLoopTraversal.cpp42 MachineBasicBlock *ActiveMBB = &*Workqueue.back(); in traverse() local
44 bool Done = isBlockDone(ActiveMBB); in traverse()
45 MBBTraversalOrder.push_back(TraversedMBBInfo(ActiveMBB, Primary, Done)); in traverse()
46 for (MachineBasicBlock *Succ : ActiveMBB->successors()) { in traverse()