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Searched refs:AddRenderer (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/hgl/
DGLRendererRoster.cpp165 GLRendererRoster::AddRenderer(BGLRenderer* renderer, in AddRenderer() function in GLRendererRoster
214 if (AddRenderer(renderer, image, &ref, nodeRef.node) != B_OK) { in CreateRenderer()
DGLRendererRoster.h37 status_t AddRenderer(BGLRenderer* renderer,