Searched refs:Any_Monster (Results 1 – 4 of 4) sorted by relevance
/external/flatbuffers/tests/ |
D | monster_test_generated.h | 189 Any_Monster = 1, enumerator 199 Any_Monster, in EnumValuesAny() 228 static const Any enum_value = Any_Monster; 272 return type == Any_Monster ? 276 return type == Any_Monster ? 304 case Any_Monster: { 1379 …return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>… 2804 case Any_Monster: { 2834 case Any_Monster: { 2852 case Any_Monster: { [all …]
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D | test.cpp | 208 builder, &vec, 150, 80, name, inventory, Color_Blue, Any_Monster, in CreateFlatBufferTest() 319 TEST_EQ(monster->test_type(), Any_Monster); // First make sure which it is. in AccessFlatBufferTest() 3047 b.test.type = Any_Monster; in EqualOperatorTest()
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D | monster_test_generated.lobster | 23 Any_Monster = 1
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/external/flatbuffers/docs/source/ |
D | Internals.md | 160 Any_Monster = 1,
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