Searched refs:COVERAGE_NONE (Results 1 – 2 of 2) sorted by relevance
40 COVERAGE_NONE, // !< primitive does not cover area at all enumerator
2380 return COVERAGE_NONE; in calculateTriangleCoverage()2411 return COVERAGE_NONE; in calculateTriangleCoverage()2486 return COVERAGE_NONE; in calculateTriangleCoverage()2531 return COVERAGE_NONE; in calculateUnderestimateLineCoverage()2571 return COVERAGE_NONE; in calculateUnderestimateTriangleCoverage()2629 return COVERAGE_NONE; in calculateUnderestimateTriangleCoverage()2702 tcu::clear(coverageMap.getAccess(), tcu::IVec4(COVERAGE_NONE, 0, 0, 0)); in verifyTriangleGroupRasterization()2750 …if (friendCoverage != COVERAGE_NONE && pixelOnlyOnASharedEdge(tcu::IVec2(x, y), scene.triangles[fr… in verifyTriangleGroupRasterization()2787 case COVERAGE_NONE: in verifyTriangleGroupRasterization()2806 && (CoverageType)coverageMap.getAccess().getPixelUint(x + dx, y + dy).x() != COVERAGE_NONE) in verifyTriangleGroupRasterization()