Searched refs:CallIdx (Results 1 – 2 of 2) sorted by relevance
127 unsigned CallIdx = 0; in addCallStack() local130 for (Frame *F = Top; F != Bottom; F = F->getCaller(), ++CallIdx) { in addCallStack()134 if (CallIdx >= SkipStart && CallIdx < SkipEnd) { in addCallStack()135 if (CallIdx == SkipStart) { in addCallStack()
997 unsigned CallIdx = 0; in addCallStack() local999 Frame = Frame->Caller, ++CallIdx) { in addCallStack()1001 if (CallIdx >= SkipStart && CallIdx < SkipEnd) { in addCallStack()1002 if (CallIdx == SkipStart) { in addCallStack()