Searched refs:CaptureGetActiveUniform_name (Results 1 – 3 of 3) sorted by relevance
288 void CaptureGetActiveUniform_name(const State &glState, in CaptureGetActiveUniform_name() function
841 void CaptureGetActiveUniform_name(const State &glState,
1124 CaptureGetActiveUniform_name(glState, isCallValid, programPacked, index, bufSize, length, in CaptureGetActiveUniform()