Searched refs:CaptureMinSampleShading (Results 1 – 2 of 2) sorted by relevance
200 angle::CallCapture CaptureMinSampleShading(const State &glState, bool isCallValid, GLfloat value);
904 CallCapture CaptureMinSampleShading(const State &glState, bool isCallValid, GLfloat value) in CaptureMinSampleShading() function