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Searched refs:CaptureTextureStorage (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2027 void CaptureTextureStorage(std::vector<CallCapture> *setupCalls, in CaptureTextureStorage() function
2533 CaptureTextureStorage(setupCalls, &replayState, texture); in CaptureSharedContextMidExecutionSetup()