Searched refs:CaptureUniformMatrix2x4fv_value (Results 1 – 3 of 3) sorted by relevance
803 void CaptureUniformMatrix2x4fv_value(const State &glState, in CaptureUniformMatrix2x4fv_value() function
1024 void CaptureUniformMatrix2x4fv_value(const State &glState,
2434 CaptureUniformMatrix2x4fv_value(glState, isCallValid, locationPacked, count, transpose, in CaptureUniformMatrix2x4fv()