Searched refs:CaptureUniformMatrix3x4fv (Results 1 – 3 of 3) sorted by relevance
533 angle::CallCapture CaptureUniformMatrix3x4fv(const State &glState,
2481 CallCapture CaptureUniformMatrix3x4fv(const State &glState, in CaptureUniformMatrix3x4fv() function
1788 Capture(callsOut, CaptureUniformMatrix3x4fv(replayState, true, uniformLoc, in CaptureUpdateUniformValues()