Searched refs:CaptureUniformMatrix4x3fv (Results 1 – 3 of 3) sorted by relevance
545 angle::CallCapture CaptureUniformMatrix4x3fv(const State &glState,
2545 CallCapture CaptureUniformMatrix4x3fv(const State &glState, in CaptureUniformMatrix4x3fv() function
1773 Capture(callsOut, CaptureUniformMatrix4x3fv(replayState, true, uniformLoc, in CaptureUpdateUniformValues()