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Searched refs:CheckIndexed (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp704 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() function in glcts::__anonb63440200111::BasicBinding
745 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
747 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
749 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
760 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0])) in Run()
762 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
764 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
771 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
773 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
775 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
[all …]
Des31cComputeShaderTests.cpp1902 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() function in glcts::__anon126f28d70111::BasicMax
1981 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_COUNT, work_group_count)) in Run()
1985 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_SIZE, work_group_size)) in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp707 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() function in gl4cts::es31compatibility::__anonb97320c50111::BasicBinding
745 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
747 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
749 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
760 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0])) in Run()
762 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
764 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
771 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
773 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
775 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
[all …]
Dgl4cShaderStorageBufferObjectTests.cpp872 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() function in gl4cts::__anon69e0890f0111::BasicBinding
919 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
921 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
923 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
934 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0])) in Run()
936 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
938 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
945 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0)) in Run()
947 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0)) in Run()
949 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0)) in Run()
[all …]
Dgl4cDirectStateAccessVertexArraysTests.cpp3954 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_ENABLED, i, GL_FALSE); in iterate()
3955 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_SIZE, i, 4); in iterate()
3956 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_STRIDE, i, 0); in iterate()
3957 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_TYPE, i, GL_FLOAT); in iterate()
3958 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, i, GL_FALSE); in iterate()
3959 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_INTEGER, i, GL_FALSE); in iterate()
3960 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_DIVISOR, i, 0); in iterate()
3961 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_LONG, i, GL_FALSE); in iterate()
3962 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_RELATIVE_OFFSET, i, 0); in iterate()
4056 bool DefaultsTest::CheckIndexed(const glw::GLenum pname, const glw::GLuint index, const glw::GLint … in CheckIndexed() function in gl4cts::DirectStateAccess::VertexArrays::DefaultsTest
Dgl4cComputeShaderTests.cpp2216 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() function in gl4cts::__anona85753460111::BasicMax
2339 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_COUNT, work_group_count)) in Run()
2343 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_SIZE, work_group_size)) in Run()
Dgl4cDirectStateAccessTests.hpp4539 bool CheckIndexed(const glw::GLenum pname, const glw::GLuint index, const glw::GLint expected);