1 //
2 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // mathutil_unittest:
7 //   Unit tests for the utils defined in mathutil.h
8 //
9 
10 #include "mathutil.h"
11 
12 #include <gtest/gtest.h>
13 
14 using namespace gl;
15 
16 namespace
17 {
18 
19 // Test the correctness of packSnorm2x16 and unpackSnorm2x16 functions.
20 // For floats f1 and f2, unpackSnorm2x16(packSnorm2x16(f1, f2)) should be same as f1 and f2.
TEST(MathUtilTest,packAndUnpackSnorm2x16)21 TEST(MathUtilTest, packAndUnpackSnorm2x16)
22 {
23     const float input[8][2] = {
24         {0.0f, 0.0f},    {1.0f, 1.0f},          {-1.0f, 1.0f},           {-1.0f, -1.0f},
25         {0.875f, 0.75f}, {0.00392f, -0.99215f}, {-0.000675f, 0.004954f}, {-0.6937f, -0.02146f}};
26     const float floatFaultTolerance = 0.0001f;
27     float outputVal1, outputVal2;
28 
29     for (size_t i = 0; i < 8; i++)
30     {
31         unpackSnorm2x16(packSnorm2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2);
32         EXPECT_NEAR(input[i][0], outputVal1, floatFaultTolerance);
33         EXPECT_NEAR(input[i][1], outputVal2, floatFaultTolerance);
34     }
35 }
36 
37 // Test the correctness of packSnorm2x16 and unpackSnorm2x16 functions with infinity values,
38 // result should be clamped to [-1, 1].
TEST(MathUtilTest,packAndUnpackSnorm2x16Infinity)39 TEST(MathUtilTest, packAndUnpackSnorm2x16Infinity)
40 {
41     const float floatFaultTolerance = 0.0001f;
42     float outputVal1, outputVal2;
43 
44     unpackSnorm2x16(packSnorm2x16(std::numeric_limits<float>::infinity(),
45                                   std::numeric_limits<float>::infinity()),
46                     &outputVal1, &outputVal2);
47     EXPECT_NEAR(1.0f, outputVal1, floatFaultTolerance);
48     EXPECT_NEAR(1.0f, outputVal2, floatFaultTolerance);
49 
50     unpackSnorm2x16(packSnorm2x16(std::numeric_limits<float>::infinity(),
51                                   -std::numeric_limits<float>::infinity()),
52                     &outputVal1, &outputVal2);
53     EXPECT_NEAR(1.0f, outputVal1, floatFaultTolerance);
54     EXPECT_NEAR(-1.0f, outputVal2, floatFaultTolerance);
55 
56     unpackSnorm2x16(packSnorm2x16(-std::numeric_limits<float>::infinity(),
57                                   -std::numeric_limits<float>::infinity()),
58                     &outputVal1, &outputVal2);
59     EXPECT_NEAR(-1.0f, outputVal1, floatFaultTolerance);
60     EXPECT_NEAR(-1.0f, outputVal2, floatFaultTolerance);
61 }
62 
63 // Test the correctness of packUnorm2x16 and unpackUnorm2x16 functions.
64 // For floats f1 and f2, unpackUnorm2x16(packUnorm2x16(f1, f2)) should be same as f1 and f2.
TEST(MathUtilTest,packAndUnpackUnorm2x16)65 TEST(MathUtilTest, packAndUnpackUnorm2x16)
66 {
67     const float input[8][2] = {
68         {0.0f, 0.0f},    {1.0f, 1.0f},          {-1.0f, 1.0f},           {-1.0f, -1.0f},
69         {0.875f, 0.75f}, {0.00392f, -0.99215f}, {-0.000675f, 0.004954f}, {-0.6937f, -0.02146f}};
70     const float floatFaultTolerance = 0.0001f;
71     float outputVal1, outputVal2;
72 
73     for (size_t i = 0; i < 8; i++)
74     {
75         unpackUnorm2x16(packUnorm2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2);
76         float expected = input[i][0] < 0.0f ? 0.0f : input[i][0];
77         EXPECT_NEAR(expected, outputVal1, floatFaultTolerance);
78         expected = input[i][1] < 0.0f ? 0.0f : input[i][1];
79         EXPECT_NEAR(expected, outputVal2, floatFaultTolerance);
80     }
81 }
82 
83 // Test the correctness of packUnorm2x16 and unpackUnorm2x16 functions with infinity values,
84 // result should be clamped to [0, 1].
TEST(MathUtilTest,packAndUnpackUnorm2x16Infinity)85 TEST(MathUtilTest, packAndUnpackUnorm2x16Infinity)
86 {
87     const float floatFaultTolerance = 0.0001f;
88     float outputVal1, outputVal2;
89 
90     unpackUnorm2x16(packUnorm2x16(std::numeric_limits<float>::infinity(),
91                                   std::numeric_limits<float>::infinity()),
92                     &outputVal1, &outputVal2);
93     EXPECT_NEAR(1.0f, outputVal1, floatFaultTolerance);
94     EXPECT_NEAR(1.0f, outputVal2, floatFaultTolerance);
95 
96     unpackUnorm2x16(packUnorm2x16(std::numeric_limits<float>::infinity(),
97                                   -std::numeric_limits<float>::infinity()),
98                     &outputVal1, &outputVal2);
99     EXPECT_NEAR(1.0f, outputVal1, floatFaultTolerance);
100     EXPECT_NEAR(0.0f, outputVal2, floatFaultTolerance);
101 
102     unpackUnorm2x16(packUnorm2x16(-std::numeric_limits<float>::infinity(),
103                                   -std::numeric_limits<float>::infinity()),
104                     &outputVal1, &outputVal2);
105     EXPECT_NEAR(0.0f, outputVal1, floatFaultTolerance);
106     EXPECT_NEAR(0.0f, outputVal2, floatFaultTolerance);
107 }
108 
109 // Test the correctness of packHalf2x16 and unpackHalf2x16 functions.
110 // For floats f1 and f2, unpackHalf2x16(packHalf2x16(f1, f2)) should be same as f1 and f2.
TEST(MathUtilTest,packAndUnpackHalf2x16)111 TEST(MathUtilTest, packAndUnpackHalf2x16)
112 {
113     const float input[8][2] = {
114         {0.0f, 0.0f},    {1.0f, 1.0f},          {-1.0f, 1.0f},           {-1.0f, -1.0f},
115         {0.875f, 0.75f}, {0.00392f, -0.99215f}, {-0.000675f, 0.004954f}, {-0.6937f, -0.02146f},
116     };
117     const float floatFaultTolerance = 0.0005f;
118     float outputVal1, outputVal2;
119 
120     for (size_t i = 0; i < 8; i++)
121     {
122         unpackHalf2x16(packHalf2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2);
123         EXPECT_NEAR(input[i][0], outputVal1, floatFaultTolerance);
124         EXPECT_NEAR(input[i][1], outputVal2, floatFaultTolerance);
125     }
126 }
127 
128 // Test the correctness of packUnorm4x8 and unpackUnorm4x8 functions.
129 // For floats f1 to f4, unpackUnorm4x8(packUnorm4x8(f1, f2, f3, f4)) should be same as f1 to f4.
TEST(MathUtilTest,packAndUnpackUnorm4x8)130 TEST(MathUtilTest, packAndUnpackUnorm4x8)
131 {
132     const float input[5][4] = {{0.0f, 0.0f, 0.0f, 0.0f},
133                                {1.0f, 1.0f, 1.0f, 1.0f},
134                                {-1.0f, 1.0f, -1.0f, 1.0f},
135                                {-1.0f, -1.0f, -1.0f, -1.0f},
136                                {64.0f / 255.0f, 128.0f / 255.0f, 32.0f / 255.0f, 16.0f / 255.0f}};
137 
138     const float floatFaultTolerance = 0.005f;
139     float outputVals[4];
140 
141     for (size_t i = 0; i < 5; i++)
142     {
143         UnpackUnorm4x8(PackUnorm4x8(input[i][0], input[i][1], input[i][2], input[i][3]),
144                        outputVals);
145         for (size_t j = 0; j < 4; j++)
146         {
147             float expected = input[i][j] < 0.0f ? 0.0f : input[i][j];
148             EXPECT_NEAR(expected, outputVals[j], floatFaultTolerance);
149         }
150     }
151 }
152 
153 // Test the correctness of packSnorm4x8 and unpackSnorm4x8 functions.
154 // For floats f1 to f4, unpackSnorm4x8(packSnorm4x8(f1, f2, f3, f4)) should be same as f1 to f4.
TEST(MathUtilTest,packAndUnpackSnorm4x8)155 TEST(MathUtilTest, packAndUnpackSnorm4x8)
156 {
157     const float input[5][4] = {{0.0f, 0.0f, 0.0f, 0.0f},
158                                {1.0f, 1.0f, 1.0f, 1.0f},
159                                {-1.0f, 1.0f, -1.0f, 1.0f},
160                                {-1.0f, -1.0f, -1.0f, -1.0f},
161                                {64.0f / 127.0f, -8.0f / 127.0f, 32.0f / 127.0f, 16.0f / 127.0f}};
162 
163     const float floatFaultTolerance = 0.01f;
164     float outputVals[4];
165 
166     for (size_t i = 0; i < 5; i++)
167     {
168         UnpackSnorm4x8(PackSnorm4x8(input[i][0], input[i][1], input[i][2], input[i][3]),
169                        outputVals);
170         for (size_t j = 0; j < 4; j++)
171         {
172             float expected = input[i][j];
173             EXPECT_NEAR(expected, outputVals[j], floatFaultTolerance);
174         }
175     }
176 }
177 
178 // Test the correctness of gl::isNaN function.
TEST(MathUtilTest,isNaN)179 TEST(MathUtilTest, isNaN)
180 {
181     EXPECT_TRUE(isNaN(bitCast<float>(0xffu << 23 | 1u)));
182     EXPECT_TRUE(isNaN(bitCast<float>(1u << 31 | 0xffu << 23 | 1u)));
183     EXPECT_TRUE(isNaN(bitCast<float>(1u << 31 | 0xffu << 23 | 0x400000u)));
184     EXPECT_TRUE(isNaN(bitCast<float>(1u << 31 | 0xffu << 23 | 0x7fffffu)));
185     EXPECT_FALSE(isNaN(0.0f));
186     EXPECT_FALSE(isNaN(bitCast<float>(1u << 31 | 0xffu << 23)));
187     EXPECT_FALSE(isNaN(bitCast<float>(0xffu << 23)));
188 }
189 
190 // Test the correctness of gl::isInf function.
TEST(MathUtilTest,isInf)191 TEST(MathUtilTest, isInf)
192 {
193     EXPECT_TRUE(isInf(bitCast<float>(0xffu << 23)));
194     EXPECT_TRUE(isInf(bitCast<float>(1u << 31 | 0xffu << 23)));
195     EXPECT_FALSE(isInf(0.0f));
196     EXPECT_FALSE(isInf(bitCast<float>(0xffu << 23 | 1u)));
197     EXPECT_FALSE(isInf(bitCast<float>(1u << 31 | 0xffu << 23 | 1u)));
198     EXPECT_FALSE(isInf(bitCast<float>(1u << 31 | 0xffu << 23 | 0x400000u)));
199     EXPECT_FALSE(isInf(bitCast<float>(1u << 31 | 0xffu << 23 | 0x7fffffu)));
200     EXPECT_FALSE(isInf(bitCast<float>(0xfeu << 23 | 0x7fffffu)));
201     EXPECT_FALSE(isInf(bitCast<float>(1u << 31 | 0xfeu << 23 | 0x7fffffu)));
202 }
203 
TEST(MathUtilTest,CountLeadingZeros)204 TEST(MathUtilTest, CountLeadingZeros)
205 {
206     for (unsigned int i = 0; i < 32u; ++i)
207     {
208         uint32_t iLeadingZeros = 1u << (31u - i);
209         EXPECT_EQ(i, CountLeadingZeros(iLeadingZeros));
210     }
211     EXPECT_EQ(32u, CountLeadingZeros(0));
212 }
213 
214 // Some basic tests. Pow2 roundUp test and test that rounding up zero produces zero.
TEST(MathUtilTest,Pow2RoundUp)215 TEST(MathUtilTest, Pow2RoundUp)
216 {
217     EXPECT_EQ(0u, rx::roundUpPow2(0u, 4u));
218     EXPECT_EQ(4u, rx::roundUpPow2(1u, 4u));
219     EXPECT_EQ(4u, rx::roundUpPow2(4u, 4u));
220 }
221 
222 // Non-pow2 test.
TEST(MathUtilTest,BasicRoundUp)223 TEST(MathUtilTest, BasicRoundUp)
224 {
225     EXPECT_EQ(0u, rx::roundUp(0u, 5u));
226     EXPECT_EQ(5u, rx::roundUp(1u, 5u));
227     EXPECT_EQ(5u, rx::roundUp(4u, 5u));
228     EXPECT_EQ(5u, rx::roundUp(5u, 5u));
229 }
230 
231 // Test that rounding up zero produces zero for checked ints.
TEST(MathUtilTest,CheckedRoundUpZero)232 TEST(MathUtilTest, CheckedRoundUpZero)
233 {
234     auto checkedValue = rx::CheckedRoundUp(0u, 4u);
235     ASSERT_TRUE(checkedValue.IsValid());
236     ASSERT_EQ(0u, checkedValue.ValueOrDie());
237 }
238 
239 // Test out-of-bounds with CheckedRoundUp
TEST(MathUtilTest,CheckedRoundUpInvalid)240 TEST(MathUtilTest, CheckedRoundUpInvalid)
241 {
242     // The answer to this query is out of bounds.
243     auto limit        = std::numeric_limits<unsigned int>::max();
244     auto checkedValue = rx::CheckedRoundUp(limit, limit - 1);
245     ASSERT_FALSE(checkedValue.IsValid());
246 
247     // Our implementation can't handle this query, despite the parameters being in range.
248     auto checkedLimit = rx::CheckedRoundUp(limit - 1, limit);
249     ASSERT_FALSE(checkedLimit.IsValid());
250 }
251 
252 // Test BitfieldReverse which reverses the order of the bits in an integer.
TEST(MathUtilTest,BitfieldReverse)253 TEST(MathUtilTest, BitfieldReverse)
254 {
255     EXPECT_EQ(0u, gl::BitfieldReverse(0u));
256     EXPECT_EQ(0x80000000u, gl::BitfieldReverse(1u));
257     EXPECT_EQ(0x1u, gl::BitfieldReverse(0x80000000u));
258     uint32_t bits     = (1u << 4u) | (1u << 7u);
259     uint32_t reversed = (1u << (31u - 4u)) | (1u << (31u - 7u));
260     EXPECT_EQ(reversed, gl::BitfieldReverse(bits));
261 }
262 
263 // Test BitCount, which counts 1 bits in an integer.
TEST(MathUtilTest,BitCount)264 TEST(MathUtilTest, BitCount)
265 {
266     EXPECT_EQ(0, gl::BitCount(0u));
267     EXPECT_EQ(32, gl::BitCount(0xFFFFFFFFu));
268     EXPECT_EQ(10, gl::BitCount(0x17103121u));
269 
270     EXPECT_EQ(0, gl::BitCount(static_cast<uint64_t>(0ull)));
271     EXPECT_EQ(32, gl::BitCount(static_cast<uint64_t>(0xFFFFFFFFull)));
272     EXPECT_EQ(10, gl::BitCount(static_cast<uint64_t>(0x17103121ull)));
273 
274     EXPECT_EQ(33, gl::BitCount(static_cast<uint64_t>(0xFFFFFFFF80000000ull)));
275     EXPECT_EQ(11, gl::BitCount(static_cast<uint64_t>(0x1710312180000000ull)));
276 }
277 
278 // Test ScanForward, which scans for the least significant 1 bit from a non-zero integer.
TEST(MathUtilTest,ScanForward)279 TEST(MathUtilTest, ScanForward)
280 {
281     EXPECT_EQ(0ul, gl::ScanForward(1u));
282     EXPECT_EQ(16ul, gl::ScanForward(0x80010000u));
283     EXPECT_EQ(31ul, gl::ScanForward(0x80000000u));
284 
285     EXPECT_EQ(0ul, gl::ScanForward(static_cast<uint64_t>(1ull)));
286     EXPECT_EQ(16ul, gl::ScanForward(static_cast<uint64_t>(0x80010000ull)));
287     EXPECT_EQ(31ul, gl::ScanForward(static_cast<uint64_t>(0x80000000ull)));
288 
289     EXPECT_EQ(32ul, gl::ScanForward(static_cast<uint64_t>(0x100000000ull)));
290     EXPECT_EQ(48ul, gl::ScanForward(static_cast<uint64_t>(0x8001000000000000ull)));
291     EXPECT_EQ(63ul, gl::ScanForward(static_cast<uint64_t>(0x8000000000000000ull)));
292 }
293 
294 // Test ScanReverse, which scans for the most significant 1 bit from a non-zero integer.
TEST(MathUtilTest,ScanReverse)295 TEST(MathUtilTest, ScanReverse)
296 {
297     EXPECT_EQ(0ul, gl::ScanReverse(1u));
298     EXPECT_EQ(16ul, gl::ScanReverse(static_cast<uint64_t>(0x00010030ull)));
299     EXPECT_EQ(31ul, gl::ScanReverse(static_cast<uint64_t>(0x80000000ull)));
300 
301     EXPECT_EQ(32ul, gl::ScanReverse(static_cast<uint64_t>(0x100000000ull)));
302     EXPECT_EQ(48ul, gl::ScanReverse(static_cast<uint64_t>(0x0001080000000000ull)));
303     EXPECT_EQ(63ul, gl::ScanReverse(static_cast<uint64_t>(0x8000000000000000ull)));
304 }
305 
306 // Test FindLSB, which finds the least significant 1 bit.
TEST(MathUtilTest,FindLSB)307 TEST(MathUtilTest, FindLSB)
308 {
309     EXPECT_EQ(-1, gl::FindLSB(0u));
310     EXPECT_EQ(0, gl::FindLSB(1u));
311     EXPECT_EQ(16, gl::FindLSB(0x80010000u));
312     EXPECT_EQ(31, gl::FindLSB(0x80000000u));
313 }
314 
315 // Test FindMSB, which finds the most significant 1 bit.
TEST(MathUtilTest,FindMSB)316 TEST(MathUtilTest, FindMSB)
317 {
318     EXPECT_EQ(-1, gl::FindMSB(0u));
319     EXPECT_EQ(0, gl::FindMSB(1u));
320     EXPECT_EQ(16, gl::FindMSB(0x00010030u));
321     EXPECT_EQ(31, gl::FindMSB(0x80000000u));
322 }
323 
324 // Test Ldexp, which combines mantissa and exponent into a floating-point number.
TEST(MathUtilTest,Ldexp)325 TEST(MathUtilTest, Ldexp)
326 {
327     EXPECT_EQ(2.5f, Ldexp(0.625f, 2));
328     EXPECT_EQ(-5.0f, Ldexp(-0.625f, 3));
329     EXPECT_EQ(std::numeric_limits<float>::infinity(), Ldexp(0.625f, 129));
330     EXPECT_EQ(0.0f, Ldexp(1.0f, -129));
331 }
332 
333 // Test that Range::extend works as expected.
TEST(MathUtilTest,RangeExtend)334 TEST(MathUtilTest, RangeExtend)
335 {
336     RangeI range(0, 0);
337 
338     range.extend(5);
339     EXPECT_EQ(0, range.low());
340     EXPECT_EQ(6, range.high());
341     EXPECT_EQ(6, range.length());
342 
343     range.extend(-1);
344     EXPECT_EQ(-1, range.low());
345     EXPECT_EQ(6, range.high());
346     EXPECT_EQ(7, range.length());
347 
348     range.extend(10);
349     EXPECT_EQ(-1, range.low());
350     EXPECT_EQ(11, range.high());
351     EXPECT_EQ(12, range.length());
352 }
353 
354 // Test that Range iteration works as expected.
TEST(MathUtilTest,RangeIteration)355 TEST(MathUtilTest, RangeIteration)
356 {
357     RangeI range(0, 10);
358     int expected = 0;
359     for (int value : range)
360     {
361         EXPECT_EQ(expected, value);
362         expected++;
363     }
364     EXPECT_EQ(range.length(), expected);
365 }
366 
367 // Tests for float32 to float16 conversion
TEST(MathUtilTest,Float32ToFloat16)368 TEST(MathUtilTest, Float32ToFloat16)
369 {
370     ASSERT_EQ(float32ToFloat16(0.0f), 0x0000);
371     ASSERT_EQ(float32ToFloat16(-0.0f), 0x8000);
372 
373     float inf = std::numeric_limits<float>::infinity();
374 
375     ASSERT_EQ(float32ToFloat16(inf), 0x7C00);
376     ASSERT_EQ(float32ToFloat16(-inf), 0xFC00);
377 
378     // Check that NaN is converted to a value in one of the float16 NaN ranges
379     float nan      = std::numeric_limits<float>::quiet_NaN();
380     uint16_t nan16 = float32ToFloat16(nan);
381     ASSERT_TRUE(nan16 > 0xFC00 || (nan16 < 0x8000 && nan16 > 0x7C00));
382 
383     ASSERT_EQ(float32ToFloat16(1.0f), 0x3C00);
384 }
385 
386 // Tests the RGB float to 999E5 conversion
TEST(MathUtilTest,convertRGBFloatsTo999E5)387 TEST(MathUtilTest, convertRGBFloatsTo999E5)
388 {
389     const int numTests                  = 18;
390     const float input[numTests][3]      = {// The basics
391                                       {0.0f, 0.0f, 0.0f},
392                                       {0.0f, 0.0f, 1.0f},
393                                       {0.0f, 1.0f, 0.0f},
394                                       {0.0f, 1.0f, 1.0f},
395                                       {1.0f, 0.0f, 0.0f},
396                                       {1.0f, 0.0f, 1.0f},
397                                       {1.0f, 1.0f, 0.0f},
398                                       {1.0f, 1.0f, 1.0f},
399                                       // Extended range
400                                       {0.0f, 0.0f, 1.5f},
401                                       {0.0f, 2.0f, 0.0f},
402                                       {0.0f, 2.5f, 3.0f},
403                                       {3.5f, 0.0f, 0.0f},
404                                       {4.0f, 0.0f, 4.5f},
405                                       {5.0f, 5.5f, 0.0f},
406                                       {6.0f, 6.5f, 7.0f},
407                                       // Random
408                                       {0.1f, 9.6f, 3.2f},
409                                       {2.0f, 1.7f, 8.6f},
410                                       {0.7f, 4.2f, 9.1f}};
411     const unsigned int result[numTests] = {// The basics
412                                            0x00000000, 0x84000000, 0x80020000, 0x84020000,
413                                            0x80000100, 0x84000100, 0x80020100, 0x84020100,
414                                            // Extended range
415                                            0x86000000, 0x88020000, 0x8E028000, 0x880001C0,
416                                            0x94800100, 0x9002C140, 0x97034180,
417                                            // Random
418                                            0x999A6603, 0x9C4C6C40, 0x9C8D0C16};
419 
420     for (int i = 0; i < numTests; i++)
421     {
422         EXPECT_EQ(convertRGBFloatsTo999E5(input[i][0], input[i][1], input[i][2]), result[i]);
423     }
424 }
425 
426 // Tests the 999E5 to RGB float conversion
TEST(MathUtilTest,convert999E5toRGBFloats)427 TEST(MathUtilTest, convert999E5toRGBFloats)
428 {
429     const int numTests                 = 18;
430     const float result[numTests][3]    = {// The basics
431                                        {0.0f, 0.0f, 0.0f},
432                                        {0.0f, 0.0f, 1.0f},
433                                        {0.0f, 1.0f, 0.0f},
434                                        {0.0f, 1.0f, 1.0f},
435                                        {1.0f, 0.0f, 0.0f},
436                                        {1.0f, 0.0f, 1.0f},
437                                        {1.0f, 1.0f, 0.0f},
438                                        {1.0f, 1.0f, 1.0f},
439                                        // Extended range
440                                        {0.0f, 0.0f, 1.5f},
441                                        {0.0f, 2.0f, 0.0f},
442                                        {0.0f, 2.5f, 3.0f},
443                                        {3.5f, 0.0f, 0.0f},
444                                        {4.0f, 0.0f, 4.5f},
445                                        {5.0f, 5.5f, 0.0f},
446                                        {6.0f, 6.5f, 7.0f},
447                                        // Random
448                                        {0.1f, 9.6f, 3.2f},
449                                        {2.0f, 1.7f, 8.6f},
450                                        {0.7f, 4.2f, 9.1f}};
451     const unsigned int input[numTests] = {// The basics
452                                           0x00000000, 0x84000000, 0x80020000, 0x84020000,
453                                           0x80000100, 0x84000100, 0x80020100, 0x84020100,
454                                           // Extended range
455                                           0x86000000, 0x88020000, 0x8E028000, 0x880001C0,
456                                           0x94800100, 0x9002C140, 0x97034180,
457                                           // Random
458                                           0x999A6603, 0x9C4C6C40, 0x9C8D0C16};
459     // Note: quite a low tolerance is required
460     const float floatFaultTolerance = 0.05f;
461     float outR, outG, outB;
462 
463     for (int i = 0; i < numTests; i++)
464     {
465         convert999E5toRGBFloats(input[i], &outR, &outG, &outB);
466         EXPECT_NEAR(result[i][0], outR, floatFaultTolerance);
467         EXPECT_NEAR(result[i][1], outG, floatFaultTolerance);
468         EXPECT_NEAR(result[i][2], outB, floatFaultTolerance);
469     }
470 }
471 
472 }  // anonymous namespace
473