Searched refs:Checklist (Results 1 – 17 of 17) sorted by relevance
91 SetVector<BasicBlock *> Checklist; in isClobberedInFunction() local93 Checklist.insert(Start); in isClobberedInFunction()102 Checklist.insert(L->block_begin(), L->block_end()); in isClobberedInFunction()106 DFS(Start, Checklist); in isClobberedInFunction()107 for (auto &BB : Checklist) { in isClobberedInFunction()
92 SetVector<BasicBlock *> Checklist; in isClobberedInFunction() local94 Checklist.insert(Start); in isClobberedInFunction()103 Checklist.insert(L->block_begin(), L->block_end()); in isClobberedInFunction()107 DFS(Start, Checklist); in isClobberedInFunction()108 for (auto &BB : Checklist) { in isClobberedInFunction()
16 **Checklist:**
17 **Checklist:**
11 **Checklist**
70 Testing Checklist91 Checklist for CLs
1 Release Checklist
1 # Release Checklist
44 ## Checklist section in How to write ANGLE shader translator AST transformations
112 4. *NOTE TO REVIEWERS*: Follow the [External Contributor Checklist][Contributor-checklist].
29 ## Checklist for adding a new third-party dependency
130 Release Engineering Checklist
3 ## Pull Request Checklist
186 ### Checklist subsection
2679 4. Test Contribution Checklist