Searched refs:CollectInterfaceByLocation (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | shader_validation.cpp | 690 static std::map<location_t, interface_var> CollectInterfaceByLocation(SHADER_MODULE_STATE const *sr… in CollectInterfaceByLocation() function 941 auto inputs = CollectInterfaceByLocation(vs, entrypoint, spv::StorageClassInput, false); in ValidateViAgainstVsInputs() 1017 auto outputs = CollectInterfaceByLocation(fs, entrypoint, spv::StorageClassOutput, false); in ValidateFsOutputsAgainstRenderPass() 2865 …CollectInterfaceByLocation(producer, producer_entrypoint, spv::StorageClassOutput, producer_stage-… in ValidateInterfaceBetweenStages() 2866 …auto inputs = CollectInterfaceByLocation(consumer, consumer_entrypoint, spv::StorageClassInput, co… in ValidateInterfaceBetweenStages()
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