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Searched refs:CompileConfig (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DHLSLCompiler.h32 struct CompileConfig struct
37 CompileConfig(); argument
38 CompileConfig(UINT flags, const std::string &name);
55 const std::vector<CompileConfig> &configs,
DHLSLCompiler.cpp100 CompileConfig::CompileConfig() : flags(0), name() {} in CompileConfig() function in rx::CompileConfig
102 CompileConfig::CompileConfig(UINT flags, const std::string &name) : flags(flags), name(name) {} in CompileConfig() function in rx::CompileConfig
210 const std::vector<CompileConfig> &configs, in compileToBinary()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp2716 std::vector<CompileConfig> configs; in compileToExecutable()
2717 configs.push_back(CompileConfig(flags, "default")); in compileToExecutable()
2718 configs.push_back(CompileConfig(flags | D3DCOMPILE_AVOID_FLOW_CONTROL, "avoid flow control")); in compileToExecutable()
2719 configs.push_back(CompileConfig(flags | D3DCOMPILE_PREFER_FLOW_CONTROL, "prefer flow control")); in compileToExecutable()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3097 std::vector<CompileConfig> configs; in compileToExecutable()
3098 configs.push_back(CompileConfig(flags, "default")); in compileToExecutable()
3099 configs.push_back(CompileConfig(flags | D3DCOMPILE_SKIP_VALIDATION, "skip validation")); in compileToExecutable()
3100 configs.push_back(CompileConfig(flags | D3DCOMPILE_SKIP_OPTIMIZATION, "skip optimization")); in compileToExecutable()
3108 CompileConfig(flags | D3DCOMPILE_AVOID_FLOW_CONTROL, "avoid flow control")); in compileToExecutable()