Searched refs:CompileGlsl (Results 1 – 2 of 2) sorted by relevance
129 Result r = CompileGlsl(shader, &results); in Compile()215 Result ShaderCompiler::CompileGlsl(const Shader* shader, in CompileGlsl() function in amber::ShaderCompiler257 Result ShaderCompiler::CompileGlsl(const Shader*, in CompileGlsl() function in amber::ShaderCompiler
62 Result CompileGlsl(const Shader* shader, std::vector<uint32_t>* result) const;