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Searched refs:ConvertDepthMask (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp239 dsDesc.DepthWriteMask = ConvertDepthMask(glState.depthMask); in getDepthStencilState()
Drenderer11_utils.h49 D3D11_DEPTH_WRITE_MASK ConvertDepthMask(bool depthWriteEnabled);
Drenderer11_utils.cpp1896 D3D11_DEPTH_WRITE_MASK ConvertDepthMask(bool depthWriteEnabled) in ConvertDepthMask() function