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Searched refs:CubeMapFace (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c188 st_finalize_texture(ctx, st->pipe, srcAtt->Texture, srcAtt->CubeMapFace); in st_BlitFramebuffer()
198 blit.src.box.z = srcAtt->Zoffset + srcAtt->CubeMapFace; in st_BlitFramebuffer()
Dst_cb_fbo.c583 att->CubeMapFace, in st_render_texture()
589 strb->rtt_face = att->CubeMapFace; in st_render_texture()
/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c567 const GLuint face = fb->Attachment[buffer].CubeMapFace; in map_attachment()
602 const GLuint face = fb->Attachment[buffer].CubeMapFace; in unmap_attachment()
/external/mesa3d/src/mesa/main/
Dblit.c543 att->CubeMapFace); in blit_framebuffer()
562 att->CubeMapFace); in blit_framebuffer()
Dfbobject.c454 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in driver_RenderTexture_is_safe()
489 texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_update_texture_renderbuffer()
558 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment()
866 texObj->Image[att->CubeMapFace][att->TextureLevel]; in gles_check_float_renderable()
915 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; in test_attachment_completeness()
3428 dst_att->CubeMapFace = src_att->CubeMapFace; in reuse_framebuffer_texture_attachment()
3779 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in _mesa_framebuffer_texture()
3793 fb->Attachment[BUFFER_DEPTH].CubeMapFace && in _mesa_framebuffer_texture()
4543 *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace; in get_framebuffer_attachment_parameter()
Dframebuffer.c975 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace, in _mesa_print_framebuffer()
Dmtypes.h3487 GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ member
Dteximage.c2698 att->CubeMapFace == face) { in check_rtt_cb()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c486 if (att->CubeMapFace > 0) { in intel_render_texture()
488 layer = att->CubeMapFace; in intel_render_texture()
/external/mesa3d/docs/relnotes/
D12.0.5.rst99 - mesa/fbobject: Update CubeMapFace when reusing textures
D13.0.3.rst130 - mesa/fbobject: Update CubeMapFace when reusing textures
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_fbo.c603 if (att->CubeMapFace > 0) { in intel_render_texture()
605 layer = att->CubeMapFace; in intel_render_texture()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_fbo.c803 att->CubeMapFace, in radeon_render_texture()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_fbo.c803 att->CubeMapFace, in radeon_render_texture()