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Searched refs:CurrentLoopDepth (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dr500_fragprog_emit.c85 unsigned int CurrentLoopDepth; member
467 s->Loops, s->CurrentLoopDepth, s->LoopsReserved, 1); in emit_flowcontrol()
469 loop = &s->Loops[s->CurrentLoopDepth++]; in emit_flowcontrol()
480 loop = &s->Loops[s->CurrentLoopDepth - 1]; in emit_flowcontrol()
495 loop = &s->Loops[s->CurrentLoopDepth - 1]; in emit_flowcontrol()
510 loop = &s->Loops[s->CurrentLoopDepth - 1]; in emit_flowcontrol()
538 s->CurrentLoopDepth--; in emit_flowcontrol()
/external/llvm/lib/Transforms/Scalar/
DStructurizeCFG.cpp317 unsigned CurrentLoopDepth = 0; in orderNodes() local
327 if (LoopDepth < CurrentLoopDepth) { in orderNodes()
347 CurrentLoopDepth = LoopDepth; in orderNodes()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DStructurizeCFG.cpp347 unsigned CurrentLoopDepth = 0; in orderNodes() local
356 if (LoopDepth < CurrentLoopDepth) { in orderNodes()
374 CurrentLoopDepth = LoopDepth; in orderNodes()