Searched refs:D3DUSAGE_SOFTWAREPROCESSING (Results 1 – 6 of 6) sorted by relevance
99 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineVolumeTexture9_ctor()
106 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineCubeTexture9_ctor()
148 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineTexture9_ctor()
115 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineBuffer9_ctor()
1096 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI; in NineDevice9_CreateTexture()1131 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateVolumeTexture()1165 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateCubeTexture()1201 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI | in NineDevice9_CreateVertexBuffer()1241 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); in NineDevice9_CreateIndexBuffer()
245 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010 macro