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Searched refs:D3DUSAGE_SOFTWAREPROCESSING (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dvolumetexture9.c99 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineVolumeTexture9_ctor()
Dcubetexture9.c106 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineCubeTexture9_ctor()
Dtexture9.c148 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineTexture9_ctor()
Dbuffer9.c115 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineBuffer9_ctor()
Ddevice9.c1096 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI; in NineDevice9_CreateTexture()
1131 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateVolumeTexture()
1165 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateCubeTexture()
1201 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI | in NineDevice9_CreateVertexBuffer()
1241 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); in NineDevice9_CreateIndexBuffer()
/external/mesa3d/include/D3D9/
Dd3d9types.h245 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010 macro