Searched refs:DEFAULT_MAIN_ENDING (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 394 #define DEFAULT_MAIN_ENDING(TYPE, SOURCE) \ macro 1309 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1359 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1395 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1428 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1466 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1495 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1534 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1572 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() 1605 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation() [all …]
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