Searched refs:DEQUEUE (Results 1 – 4 of 4) sorted by relevance
/external/perfetto/test/trace_processor/graphics/ |
D | graphics_frame_events.py | 22 DEQUEUE = 1 variable in BufferEvent 38 …s=1, buffer_id=1, layer_name="layer1", frame_number=11, event_type=BufferEvent.DEQUEUE, duration=0) 44 …s=6, buffer_id=2, layer_name="layer2", frame_number=12, event_type=BufferEvent.DEQUEUE, duration=0) 56 …=31, buffer_id=1, layer_name="layer1", frame_number=21, event_type=BufferEvent.DEQUEUE, duration=0) 58 …=37, buffer_id=1, layer_name="layer1", frame_number=22, event_type=BufferEvent.DEQUEUE, duration=0) 62 …=53, buffer_id=2, layer_name="layer2", frame_number=24, event_type=BufferEvent.DEQUEUE, duration=0) 66 …=63, buffer_id=1, layer_name="layer1", frame_number=25, event_type=BufferEvent.DEQUEUE, duration=0) 67 …=73, buffer_id=1, layer_name="layer1", frame_number=26, event_type=BufferEvent.DEQUEUE, duration=0) 71 …=81, buffer_id=1, layer_name="layer1", frame_number=30, event_type=BufferEvent.DEQUEUE, duration=0) 73 …=90, buffer_id=1, layer_name="layer2", frame_number=35, event_type=BufferEvent.DEQUEUE, duration=0)
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/external/perfetto/protos/perfetto/trace/android/ |
D | graphics_frame_event.proto | 24 DEQUEUE = 1; enumerator
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/external/perfetto/src/trace_processor/importers/proto/ |
D | graphics_frame_event_parser.cc | 159 if (event.type() == GraphicsFrameEvent::DEQUEUE) { in CreateBufferEvent() 239 case GraphicsFrameEvent::DEQUEUE: { in CreatePhaseEvent()
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/external/perfetto/protos/perfetto/trace/ |
D | perfetto_trace.proto | 2287 DEQUEUE = 1; enumerator
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