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Searched refs:DE_ROUNDINGMODE_TO_ZERO (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/delibs/debase/
DdeFloat16.c224 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat32To16Round()
280 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat32To16Round()
296 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat32To16Round()
318 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat32To16Round()
381 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat64To16Round()
437 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat64To16Round()
453 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat64To16Round()
475 if (mode == DE_ROUNDINGMODE_TO_ZERO) in deFloat64To16Round()
DdeMath.c46 case _RC_CHOP: return DE_ROUNDINGMODE_TO_ZERO; in deGetRoundingMode()
56 case FE_TOWARDZERO: return DE_ROUNDINGMODE_TO_ZERO; in deGetRoundingMode()
76 case DE_ROUNDINGMODE_TO_ZERO: flag = _RC_CHOP; break; in deSetRoundingMode()
92 case DE_ROUNDINGMODE_TO_ZERO: flag = FE_TOWARDZERO; break; in deSetRoundingMode()
DdeMath.h50 DE_ROUNDINGMODE_TO_ZERO, enumerator
DdeFloat16Test.c50 return deFloat32To16Round(val32, DE_ROUNDINGMODE_TO_ZERO); in deFloat32To16RTZ()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp329 deSetRoundingMode(DE_ROUNDINGMODE_TO_ZERO); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp1789 f16vals[0] = deFloat32To16Round(((float*)srcPtr)[cmpNdx], DE_ROUNDINGMODE_TO_ZERO); in copyToBuffer()
DvktShaderBuiltinPrecisionTests.cpp5793 …) || (prec == glu::PRECISION_LAST && isDenorm16(deFloat32To16Round(*it, DE_ROUNDINGMODE_TO_ZERO)))) in removeNotInRange()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp494 vm[V_CONV_TO_FP16_RTZ_RESULT] = deFloat32To16Round(1.22334445f, DE_ROUNDINGMODE_TO_ZERO); in TypeValues()