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Searched refs:DE_SOCKETSTATE_CLOSED (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/delibs/deutil/
DdeSocket.c424 sock->state = DE_SOCKETSTATE_CLOSED; in deSocket_create()
431 if (sock->state != DE_SOCKETSTATE_CLOSED) in deSocket_destroy()
452 if (sock->state == DE_SOCKETSTATE_CLOSED) in deSocket_setFlags()
503 if (sock->state != DE_SOCKETSTATE_CLOSED) in deSocket_listen()
618 sock->state == DE_SOCKETSTATE_CLOSED) in deSocket_shutdown()
700 if (sock->state == DE_SOCKETSTATE_CLOSED) in deSocket_close()
721 sock->state = DE_SOCKETSTATE_CLOSED; in deSocket_close()
DdeSocket.h75 DE_SOCKETSTATE_CLOSED = 0, enumerator
/external/deqp/executor/
DxeTcpIpLink.cpp441 if (state != DE_SOCKETSTATE_DISCONNECTED && state != DE_SOCKETSTATE_CLOSED) in closeConnection()
454 if (m_socket.getState() != DE_SOCKETSTATE_CLOSED) in closeConnection()
460 XE_CHECK(m_socket.getState() == DE_SOCKETSTATE_CLOSED); in connect()
/external/deqp/execserver/
DxsTcpServer.cpp143 if (m_socket.getState() != DE_SOCKETSTATE_CLOSED) in ~TcpServer()