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Searched refs:DXGI_FORMAT (Results 1 – 25 of 64) sorted by relevance

123

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table.h38 DXGI_FORMAT texFormat,
39 DXGI_FORMAT srvFormat,
40 DXGI_FORMAT uavFormat,
41 DXGI_FORMAT rtvFormat,
42 DXGI_FORMAT dsvFormat,
43 DXGI_FORMAT blitSRVFormat,
56 DXGI_FORMAT texFormat;
57 DXGI_FORMAT srvFormat;
58 DXGI_FORMAT uavFormat;
59 DXGI_FORMAT rtvFormat;
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DTextureStorage11.h184 DXGI_FORMAT format,
189 DXGI_FORMAT format,
194 DXGI_FORMAT format,
340 DXGI_FORMAT format,
345 DXGI_FORMAT format,
350 DXGI_FORMAT format,
424 DXGI_FORMAT format,
429 DXGI_FORMAT format,
434 DXGI_FORMAT format,
465 DXGI_FORMAT format,
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DImage11.h69 DXGI_FORMAT getDXGIFormat() const;
115 DXGI_FORMAT mDXGIFormat;
DNativeWindow11.h29 DXGI_FORMAT format,
Dtexture_format_table_utils.h36 inline bool SupportsFormat(DXGI_FORMAT format, const Renderer11DeviceCaps &deviceCaps) in SupportsFormat()
DIndexBuffer11.h44 DXGI_FORMAT getIndexFormat() const;
DTextureStorage11.cpp298 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN; in getCachedOrCreateSRVForSampler()
353 DXGI_FORMAT resourceFormat = in getSRVLevel()
419 DXGI_FORMAT format = in getCachedOrCreateSRVForImage()
452 DXGI_FORMAT format = in getCachedOrCreateUAVForImage()
1437 DXGI_FORMAT format, in createSRVForSampler()
1481 DXGI_FORMAT format, in createSRVForImage()
1499 DXGI_FORMAT format, in createUAVForImage()
1732 DXGI_FORMAT format, in createSRVForSampler()
1759 DXGI_FORMAT format, in createSRVForImage()
1769 DXGI_FORMAT format, in createUAVForImage()
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/external/skia/src/gpu/d3d/
DGrD3DCaps.h32 bool isFormatTexturable(DXGI_FORMAT) const;
39 bool isFormatRenderable(DXGI_FORMAT, int sampleCount) const;
41 bool isFormatUnorderedAccessible(DXGI_FORMAT) const;
44 int getRenderTargetSampleCount(int requestedCount, DXGI_FORMAT) const;
47 int maxRenderTargetSampleCount(DXGI_FORMAT) const;
49 GrColorType getFormatColorType(DXGI_FORMAT) const;
60 DXGI_FORMAT preferredStencilFormat() const { in preferredStencilFormat()
63 static int GetStencilFormatTotalBitCount(DXGI_FORMAT format) { in GetStencilFormatTotalBitCount()
81 bool canCopyTexture(DXGI_FORMAT dstFormat, int dstSampleCnt,
82 DXGI_FORMAT srcFormat, int srcSamplecnt) const;
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DGrD3DCaps.cpp63 bool GrD3DCaps::canCopyTexture(DXGI_FORMAT dstFormat, int dstSampleCnt, in canCopyTexture()
64 DXGI_FORMAT srcFormat, int srcSampleCnt) const { in canCopyTexture()
74 bool GrD3DCaps::canCopyAsResolve(DXGI_FORMAT dstFormat, int dstSampleCnt, in canCopyAsResolve()
75 DXGI_FORMAT srcFormat, int srcSampleCnt) const { in canCopyAsResolve()
113 DXGI_FORMAT dstFormat, srcFormat; in onCanCopySurface()
262 bool stencil_format_supported(ID3D12Device* device, DXGI_FORMAT format) { in stencil_format_supported()
282 static constexpr DXGI_FORMAT kDxgiFormats[] = {
300 void GrD3DCaps::setColorType(GrColorType colorType, std::initializer_list<DXGI_FORMAT> formats) { in setColorType()
331 const GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) const { in getFormatInfo()
336 GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) { in getFormatInfo()
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DGrD3DUtil.h33 bool GrDxgiFormatIsCompressed(DXGI_FORMAT);
35 static constexpr uint32_t GrDxgiFormatChannels(DXGI_FORMAT format) { in GrDxgiFormatChannels()
59 static constexpr size_t GrDxgiFormatBytesPerBlock(DXGI_FORMAT format) { in GrDxgiFormatBytesPerBlock()
83 static constexpr int GrDxgiFormatStencilBits(DXGI_FORMAT format) { in GrDxgiFormatStencilBits()
95 static constexpr const char* GrDxgiFormatToStr(DXGI_FORMAT dxgiFormat) { in GrDxgiFormatToStr()
DGrD3DAttachment.h24 DXGI_FORMAT format);
40 DXGI_FORMAT format,
49 DXGI_FORMAT fFormat;
DGrD3DAttachment.cpp15 DXGI_FORMAT format, in GrD3DAttachment()
31 DXGI_FORMAT format) { in MakeStencil()
DGrD3DUtil.cpp15 bool GrDxgiFormatIsCompressed(DXGI_FORMAT format) { in GrDxgiFormatIsCompressed()
DGrD3DGpu.cpp254 DXGI_FORMAT dxgiFormat, in createD3DTexture()
303 DXGI_FORMAT dxgiFormat; in onCreateTexture()
324 static void copy_compressed_data(char* mapPtr, DXGI_FORMAT dxgiFormat, in copy_compressed_data()
349 DXGI_FORMAT dxgiFormat; in onCreateCompressedTexture()
449 DXGI_FORMAT dstFormat = dstTexResource->dxgiFormat(); in onCopySurface()
450 DXGI_FORMAT srcFormat = srcTexResource->dxgiFormat(); in onCopySurface()
472 DXGI_FORMAT dstFormat = dstResource->dxgiFormat(); in copySurfaceAsCopyTexture()
473 DXGI_FORMAT srcFormat; in copySurfaceAsCopyTexture()
1062 DXGI_FORMAT sFmt = this->d3dCaps().preferredStencilFormat(); in makeStencilAttachment()
1068 bool GrD3DGpu::createTextureResourceForBackendSurface(DXGI_FORMAT dxgiFormat, in createTextureResourceForBackendSurface()
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DGrD3DTexture.h35 DXGI_FORMAT);
/external/angle/src/libANGLE/renderer/
Ddxgi_format_map.h18 GLenum GetComponentType(DXGI_FORMAT dxgiFormat);
23 const angle::Format &GetFormat(DXGI_FORMAT dxgiFormat);
Ddxgi_support_table.h37 const DXGISupport &GetDXGISupport(DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel);
/external/skia/src/gpu/
DGrBackendUtils.cpp76 DXGI_FORMAT dxgiFormat; in GrBackendFormatToCompressionType()
122 DXGI_FORMAT dxgiFormat; in GrBackendFormatBytesPerBlock()
182 DXGI_FORMAT dxgiFormat; in GrBackendFormatStencilBits()
/external/skia/include/gpu/
DGrBackendSurface.h102 static GrBackendFormat MakeDxgi(DXGI_FORMAT format) { in MakeDxgi()
157 bool asDxgiFormat(DXGI_FORMAT*) const;
195 GrBackendFormat(DXGI_FORMAT dxgiFormat);
222 DXGI_FORMAT fDxgiFormat;
/external/skia/include/gpu/d3d/
DGrD3DTypes.h183 DXGI_FORMAT fFormat = DXGI_FORMAT_UNKNOWN;
194 DXGI_FORMAT format,
/external/angle/src/libANGLE/renderer/d3d/d3d11/winrt/
DNativeWindow11WinRT.h34 DXGI_FORMAT format,
DCoreWindowNativeWindow.h35 DXGI_FORMAT format,
DNativeWindow11WinRT.cpp88 DXGI_FORMAT format, in createSwapChain()
DSwapChainPanelNativeWindow.h27 DXGI_FORMAT format,
/external/angle/src/libANGLE/renderer/d3d/d3d11/win32/
DNativeWindow11Win32.h33 DXGI_FORMAT format,

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