/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table.h | 38 DXGI_FORMAT texFormat, 39 DXGI_FORMAT srvFormat, 40 DXGI_FORMAT uavFormat, 41 DXGI_FORMAT rtvFormat, 42 DXGI_FORMAT dsvFormat, 43 DXGI_FORMAT blitSRVFormat, 56 DXGI_FORMAT texFormat; 57 DXGI_FORMAT srvFormat; 58 DXGI_FORMAT uavFormat; 59 DXGI_FORMAT rtvFormat; [all …]
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D | TextureStorage11.h | 184 DXGI_FORMAT format, 189 DXGI_FORMAT format, 194 DXGI_FORMAT format, 340 DXGI_FORMAT format, 345 DXGI_FORMAT format, 350 DXGI_FORMAT format, 424 DXGI_FORMAT format, 429 DXGI_FORMAT format, 434 DXGI_FORMAT format, 465 DXGI_FORMAT format, [all …]
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D | Image11.h | 69 DXGI_FORMAT getDXGIFormat() const; 115 DXGI_FORMAT mDXGIFormat;
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D | NativeWindow11.h | 29 DXGI_FORMAT format,
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D | texture_format_table_utils.h | 36 inline bool SupportsFormat(DXGI_FORMAT format, const Renderer11DeviceCaps &deviceCaps) in SupportsFormat()
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D | IndexBuffer11.h | 44 DXGI_FORMAT getIndexFormat() const;
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D | TextureStorage11.cpp | 298 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN; in getCachedOrCreateSRVForSampler() 353 DXGI_FORMAT resourceFormat = in getSRVLevel() 419 DXGI_FORMAT format = in getCachedOrCreateSRVForImage() 452 DXGI_FORMAT format = in getCachedOrCreateUAVForImage() 1437 DXGI_FORMAT format, in createSRVForSampler() 1481 DXGI_FORMAT format, in createSRVForImage() 1499 DXGI_FORMAT format, in createUAVForImage() 1732 DXGI_FORMAT format, in createSRVForSampler() 1759 DXGI_FORMAT format, in createSRVForImage() 1769 DXGI_FORMAT format, in createUAVForImage() [all …]
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/external/skia/src/gpu/d3d/ |
D | GrD3DCaps.h | 32 bool isFormatTexturable(DXGI_FORMAT) const; 39 bool isFormatRenderable(DXGI_FORMAT, int sampleCount) const; 41 bool isFormatUnorderedAccessible(DXGI_FORMAT) const; 44 int getRenderTargetSampleCount(int requestedCount, DXGI_FORMAT) const; 47 int maxRenderTargetSampleCount(DXGI_FORMAT) const; 49 GrColorType getFormatColorType(DXGI_FORMAT) const; 60 DXGI_FORMAT preferredStencilFormat() const { in preferredStencilFormat() 63 static int GetStencilFormatTotalBitCount(DXGI_FORMAT format) { in GetStencilFormatTotalBitCount() 81 bool canCopyTexture(DXGI_FORMAT dstFormat, int dstSampleCnt, 82 DXGI_FORMAT srcFormat, int srcSamplecnt) const; [all …]
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D | GrD3DCaps.cpp | 63 bool GrD3DCaps::canCopyTexture(DXGI_FORMAT dstFormat, int dstSampleCnt, in canCopyTexture() 64 DXGI_FORMAT srcFormat, int srcSampleCnt) const { in canCopyTexture() 74 bool GrD3DCaps::canCopyAsResolve(DXGI_FORMAT dstFormat, int dstSampleCnt, in canCopyAsResolve() 75 DXGI_FORMAT srcFormat, int srcSampleCnt) const { in canCopyAsResolve() 113 DXGI_FORMAT dstFormat, srcFormat; in onCanCopySurface() 262 bool stencil_format_supported(ID3D12Device* device, DXGI_FORMAT format) { in stencil_format_supported() 282 static constexpr DXGI_FORMAT kDxgiFormats[] = { 300 void GrD3DCaps::setColorType(GrColorType colorType, std::initializer_list<DXGI_FORMAT> formats) { in setColorType() 331 const GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) const { in getFormatInfo() 336 GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) { in getFormatInfo() [all …]
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D | GrD3DUtil.h | 33 bool GrDxgiFormatIsCompressed(DXGI_FORMAT); 35 static constexpr uint32_t GrDxgiFormatChannels(DXGI_FORMAT format) { in GrDxgiFormatChannels() 59 static constexpr size_t GrDxgiFormatBytesPerBlock(DXGI_FORMAT format) { in GrDxgiFormatBytesPerBlock() 83 static constexpr int GrDxgiFormatStencilBits(DXGI_FORMAT format) { in GrDxgiFormatStencilBits() 95 static constexpr const char* GrDxgiFormatToStr(DXGI_FORMAT dxgiFormat) { in GrDxgiFormatToStr()
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D | GrD3DAttachment.h | 24 DXGI_FORMAT format); 40 DXGI_FORMAT format, 49 DXGI_FORMAT fFormat;
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D | GrD3DAttachment.cpp | 15 DXGI_FORMAT format, in GrD3DAttachment() 31 DXGI_FORMAT format) { in MakeStencil()
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D | GrD3DUtil.cpp | 15 bool GrDxgiFormatIsCompressed(DXGI_FORMAT format) { in GrDxgiFormatIsCompressed()
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D | GrD3DGpu.cpp | 254 DXGI_FORMAT dxgiFormat, in createD3DTexture() 303 DXGI_FORMAT dxgiFormat; in onCreateTexture() 324 static void copy_compressed_data(char* mapPtr, DXGI_FORMAT dxgiFormat, in copy_compressed_data() 349 DXGI_FORMAT dxgiFormat; in onCreateCompressedTexture() 449 DXGI_FORMAT dstFormat = dstTexResource->dxgiFormat(); in onCopySurface() 450 DXGI_FORMAT srcFormat = srcTexResource->dxgiFormat(); in onCopySurface() 472 DXGI_FORMAT dstFormat = dstResource->dxgiFormat(); in copySurfaceAsCopyTexture() 473 DXGI_FORMAT srcFormat; in copySurfaceAsCopyTexture() 1062 DXGI_FORMAT sFmt = this->d3dCaps().preferredStencilFormat(); in makeStencilAttachment() 1068 bool GrD3DGpu::createTextureResourceForBackendSurface(DXGI_FORMAT dxgiFormat, in createTextureResourceForBackendSurface() [all …]
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D | GrD3DTexture.h | 35 DXGI_FORMAT);
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/external/angle/src/libANGLE/renderer/ |
D | dxgi_format_map.h | 18 GLenum GetComponentType(DXGI_FORMAT dxgiFormat); 23 const angle::Format &GetFormat(DXGI_FORMAT dxgiFormat);
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D | dxgi_support_table.h | 37 const DXGISupport &GetDXGISupport(DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel);
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/external/skia/src/gpu/ |
D | GrBackendUtils.cpp | 76 DXGI_FORMAT dxgiFormat; in GrBackendFormatToCompressionType() 122 DXGI_FORMAT dxgiFormat; in GrBackendFormatBytesPerBlock() 182 DXGI_FORMAT dxgiFormat; in GrBackendFormatStencilBits()
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/external/skia/include/gpu/ |
D | GrBackendSurface.h | 102 static GrBackendFormat MakeDxgi(DXGI_FORMAT format) { in MakeDxgi() 157 bool asDxgiFormat(DXGI_FORMAT*) const; 195 GrBackendFormat(DXGI_FORMAT dxgiFormat); 222 DXGI_FORMAT fDxgiFormat;
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/external/skia/include/gpu/d3d/ |
D | GrD3DTypes.h | 183 DXGI_FORMAT fFormat = DXGI_FORMAT_UNKNOWN; 194 DXGI_FORMAT format,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/winrt/ |
D | NativeWindow11WinRT.h | 34 DXGI_FORMAT format,
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D | CoreWindowNativeWindow.h | 35 DXGI_FORMAT format,
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D | NativeWindow11WinRT.cpp | 88 DXGI_FORMAT format, in createSwapChain()
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D | SwapChainPanelNativeWindow.h | 27 DXGI_FORMAT format,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/win32/ |
D | NativeWindow11Win32.h | 33 DXGI_FORMAT format,
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