Searched refs:DeadTargets (Results 1 – 2 of 2) sorted by relevance
504 SmallVector<Node *, 4> DeadTargets; in updateCGAndAnalysisManagerForFunctionPass() local523 DeadTargets.push_back(&E.getNode()); in updateCGAndAnalysisManagerForFunctionPass()526 DeadTargets.erase( in updateCGAndAnalysisManagerForFunctionPass()527 llvm::remove_if(DeadTargets, in updateCGAndAnalysisManagerForFunctionPass()542 DeadTargets.end()); in updateCGAndAnalysisManagerForFunctionPass()545 auto NewRefSCCs = RC->removeInternalRefEdge(N, DeadTargets); in updateCGAndAnalysisManagerForFunctionPass()
1024 SmallVector<Node *, 4> DeadTargets; in updateCGAndAnalysisManagerForPass() local1043 DeadTargets.push_back(&E.getNode()); in updateCGAndAnalysisManagerForPass()1046 DeadTargets.erase( in updateCGAndAnalysisManagerForPass()1047 llvm::remove_if(DeadTargets, in updateCGAndAnalysisManagerForPass()1062 DeadTargets.end()); in updateCGAndAnalysisManagerForPass()1065 auto NewRefSCCs = RC->removeInternalRefEdge(N, DeadTargets); in updateCGAndAnalysisManagerForPass()