Searched refs:DebugVerifyBitmapIsPreMultiplied (Results 1 – 7 of 7) sorted by relevance
33 void DebugVerifyBitmapIsPreMultiplied() const override;
213 virtual void DebugVerifyBitmapIsPreMultiplied() const;
837 void CFX_RenderDevice::DebugVerifyBitmapIsPreMultiplied() const { in DebugVerifyBitmapIsPreMultiplied() function in CFX_RenderDevice
103 void DebugVerifyBitmapIsPreMultiplied(void* buffer) const;
160 void DebugVerifyBitmapIsPreMultiplied() const;
278 bitmap->DebugVerifyBitmapIsPreMultiplied(nullptr); in DebugValidate()284 device->DebugVerifyBitmapIsPreMultiplied(nullptr); in DebugValidate()700 pSource->DebugVerifyBitmapIsPreMultiplied(buffer); in Upsample()2574 this->DebugVerifyBitmapIsPreMultiplied(nullptr); in PreMultiply()2588 this->DebugVerifyBitmapIsPreMultiplied(nullptr); in UnPreMultiply()2673 void CFX_SkiaDeviceDriver::DebugVerifyBitmapIsPreMultiplied() const { in DebugVerifyBitmapIsPreMultiplied() function in CFX_SkiaDeviceDriver2675 m_pBackdropBitmap->DebugVerifyBitmapIsPreMultiplied(nullptr); in DebugVerifyBitmapIsPreMultiplied()2738 void CFX_DefaultRenderDevice::DebugVerifyBitmapIsPreMultiplied() const { in DebugVerifyBitmapIsPreMultiplied() function in CFX_DefaultRenderDevice2743 skDriver->DebugVerifyBitmapIsPreMultiplied(); in DebugVerifyBitmapIsPreMultiplied()2763 void CFX_DIBBase::DebugVerifyBitmapIsPreMultiplied(void* opt) const { in DebugVerifyBitmapIsPreMultiplied() function in CFX_DIBBase
829 m_pDevice->DebugVerifyBitmapIsPreMultiplied(); in DebugVerifyDeviceIsPreMultiplied()