/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.h | 42 struct hash<gl::DepthStencilState> 44 size_t operator()(const gl::DepthStencilState &key) const 85 const gl::DepthStencilState &dsState, 86 const d3d11::DepthStencilState **outDSState); 114 angle::base::HashingMRUCache<gl::DepthStencilState, d3d11::DepthStencilState>;
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D | RenderStateCache.cpp | 225 const gl::DepthStencilState &glState, in getDepthStencilState() 226 const d3d11::DepthStencilState **outDSState) in getDepthStencilState() 253 d3d11::DepthStencilState dx11DepthStencilState; in getDepthStencilState()
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D | PixelTransfer11.h | 91 d3d11::DepthStencilState mCopyDepthStencilState;
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D | Clear11.h | 88 gl::DepthStencilState mDepthStencilStateKey;
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D | StateManager11.h | 263 void setDepthStencilState(const d3d11::DepthStencilState *depthStencilState, UINT stencilRef); 476 gl::DepthStencilState mCurDepthStencilState;
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D | Blit11.h | 273 d3d11::DepthStencilState mDepthStencilState;
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D | Renderer11.h | 310 const gl::DepthStencilState &dsState, 311 const d3d11::DepthStencilState **outDSState);
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 71 void updateDepthTestEnabled(const gl::DepthStencilState &dsState); 72 void updateDepthWriteEnabled(const gl::DepthStencilState &dsState); 73 void updateDepthCompareFunc(const gl::DepthStencilState &dsState); 74 void updateStencilTestEnabled(const gl::DepthStencilState &dsState); 75 void updateStencilFrontOps(const gl::DepthStencilState &dsState); 76 void updateStencilBackOps(const gl::DepthStencilState &dsState); 77 void updateStencilFrontFuncs(const gl::DepthStencilState &dsState); 78 void updateStencilBackFuncs(const gl::DepthStencilState &dsState); 79 void updateStencilFrontWriteMask(const gl::DepthStencilState &dsState); 80 void updateStencilBackWriteMask(const gl::DepthStencilState &dsState);
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D | mtl_state_cache.mm | 321 void DepthStencilDesc::updateDepthTestEnabled(const gl::DepthStencilState &dsState) 335 void DepthStencilDesc::updateDepthWriteEnabled(const gl::DepthStencilState &dsState) 340 void DepthStencilDesc::updateDepthCompareFunc(const gl::DepthStencilState &dsState) 349 void DepthStencilDesc::updateStencilTestEnabled(const gl::DepthStencilState &dsState) 374 void DepthStencilDesc::updateStencilFrontOps(const gl::DepthStencilState &dsState) 385 void DepthStencilDesc::updateStencilBackOps(const gl::DepthStencilState &dsState) 396 void DepthStencilDesc::updateStencilFrontFuncs(const gl::DepthStencilState &dsState) 406 void DepthStencilDesc::updateStencilBackFuncs(const gl::DepthStencilState &dsState) 416 void DepthStencilDesc::updateStencilFrontWriteMask(const gl::DepthStencilState &dsState) 425 void DepthStencilDesc::updateStencilBackWriteMask(const gl::DepthStencilState &dsState)
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateDSTests.cpp | 110 PipelineCreateInfo::DepthStencilState m_depthStencilState_1; 111 PipelineCreateInfo::DepthStencilState m_depthStencilState_2; 411 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance() 415 m_depthStencilState_2 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance() 621 …pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(false, false, vk::VK_COMPARE_OP_… in initPipeline() 760 const PipelineCreateInfo::DepthStencilState::StencilOpState frontState_1 = in StencilParamsBasicTestInstance() 761 PipelineCreateInfo::DepthStencilState::StencilOpState( in StencilParamsBasicTestInstance() 767 const PipelineCreateInfo::DepthStencilState::StencilOpState backState_1 = in StencilParamsBasicTestInstance() 768 PipelineCreateInfo::DepthStencilState::StencilOpState( in StencilParamsBasicTestInstance() 774 const PipelineCreateInfo::DepthStencilState::StencilOpState frontState_2 = in StencilParamsBasicTestInstance() [all …]
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D | vktDynamicStateCBTests.cpp | 80 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
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D | vktDynamicStateRSTests.cpp | 101 PipelineCreateInfo::DepthStencilState m_depthStencilState; 383 m_depthStencilState = PipelineCreateInfo::DepthStencilState( in DepthBiasParamTestInstance() 480 …m_depthStencilState = PipelineCreateInfo::DepthStencilState(VK_TRUE, VK_TRUE, vk::VK_COMPARE_OP_GR… in DepthBiasClampParamTestInstance()
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D | vktDynamicStateGeneralTests.cpp | 281 pipelineCreateInfo_1.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() 293 pipelineCreateInfo_2.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
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D | vktDynamicStateBaseClass.cpp | 181 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
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D | vktDynamicStateVPTests.cpp | 253 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
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/external/angle/src/libANGLE/ |
D | angletypes.cpp | 102 DepthStencilState::DepthStencilState() in DepthStencilState() function in gl::DepthStencilState 104 memset(this, 0, sizeof(DepthStencilState)); in DepthStencilState() 124 DepthStencilState::DepthStencilState(const DepthStencilState &other) in DepthStencilState() function in gl::DepthStencilState 126 memcpy(this, &other, sizeof(DepthStencilState)); in DepthStencilState() 129 bool DepthStencilState::isDepthMaskedOut() const in isDepthMaskedOut() 134 bool DepthStencilState::isStencilMaskedOut() const in isStencilMaskedOut() 139 bool DepthStencilState::isStencilNoOp() const in isStencilNoOp() 145 bool DepthStencilState::isStencilBackNoOp() const in isStencilBackNoOp() 153 bool operator==(const DepthStencilState &a, const DepthStencilState &b) in operator ==() 155 return memcmp(&a, &b, sizeof(DepthStencilState)) == 0; in operator ==() [all …]
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D | angletypes.h | 228 struct DepthStencilState final 231 DepthStencilState(); 232 DepthStencilState(const DepthStencilState &other); 258 bool operator==(const DepthStencilState &a, const DepthStencilState &b); 259 bool operator!=(const DepthStencilState &a, const DepthStencilState &b);
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.h | 660 const gl::DepthStencilState &depthStencilState, 663 const gl::DepthStencilState &depthStencilState); 665 const gl::DepthStencilState &depthStencilState, 668 const gl::DepthStencilState &depthStencilState, 672 const gl::DepthStencilState &depthStencilState); 675 const gl::DepthStencilState &depthStencilState); 677 const gl::DepthStencilState &depthStencilState); 679 const gl::DepthStencilState &depthStencilState); 681 const gl::DepthStencilState &depthStencilState, 684 const gl::DepthStencilState &depthStencilState,
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D | vk_cache_utils.cpp | 2427 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 2437 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 2454 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 2463 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 2474 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 2485 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 2495 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 2504 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps() 2514 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask() 2525 const gl::DepthStencilState &depthStencilState, in updateStencilBackWriteMask()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 176 gl::DepthStencilState mCurDepthStencilState;
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 202 static wgpu::DepthStencilState create_depth_stencil_state( in create_depth_stencil_state() 208 wgpu::DepthStencilState state; in create_depth_stencil_state() 330 wgpu::DepthStencilState depthStencilState; in Build()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 165 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
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D | vktDrawCreateInfoUtil.hpp | 412 class DepthStencilState : public vk::VkPipelineDepthStencilStateCreateInfo class in vkt::Draw::PipelineCreateInfo 427 DepthStencilState (vk::VkBool32 depthTestEnable = false,
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D | vktDrawCreateInfoUtil.cpp | 964 PipelineCreateInfo::DepthStencilState::StencilOpState::StencilOpState (vk::VkStencilOp _failOp, in StencilOpState() 982 PipelineCreateInfo::DepthStencilState::DepthStencilState (vk::VkBool32 _depthTestEnable, in DepthStencilState() function in vkt::Draw::PipelineCreateInfo::DepthStencilState
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D | vktDrawDifferingInterpolationTests.cpp | 280 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate()
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