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Searched refs:DepthStencilState (Results 1 – 25 of 54) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.h42 struct hash<gl::DepthStencilState>
44 size_t operator()(const gl::DepthStencilState &key) const
85 const gl::DepthStencilState &dsState,
86 const d3d11::DepthStencilState **outDSState);
114 angle::base::HashingMRUCache<gl::DepthStencilState, d3d11::DepthStencilState>;
DRenderStateCache.cpp225 const gl::DepthStencilState &glState, in getDepthStencilState()
226 const d3d11::DepthStencilState **outDSState) in getDepthStencilState()
253 d3d11::DepthStencilState dx11DepthStencilState; in getDepthStencilState()
DPixelTransfer11.h91 d3d11::DepthStencilState mCopyDepthStencilState;
DClear11.h88 gl::DepthStencilState mDepthStencilStateKey;
DStateManager11.h263 void setDepthStencilState(const d3d11::DepthStencilState *depthStencilState, UINT stencilRef);
476 gl::DepthStencilState mCurDepthStencilState;
DBlit11.h273 d3d11::DepthStencilState mDepthStencilState;
DRenderer11.h310 const gl::DepthStencilState &dsState,
311 const d3d11::DepthStencilState **outDSState);
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h71 void updateDepthTestEnabled(const gl::DepthStencilState &dsState);
72 void updateDepthWriteEnabled(const gl::DepthStencilState &dsState);
73 void updateDepthCompareFunc(const gl::DepthStencilState &dsState);
74 void updateStencilTestEnabled(const gl::DepthStencilState &dsState);
75 void updateStencilFrontOps(const gl::DepthStencilState &dsState);
76 void updateStencilBackOps(const gl::DepthStencilState &dsState);
77 void updateStencilFrontFuncs(const gl::DepthStencilState &dsState);
78 void updateStencilBackFuncs(const gl::DepthStencilState &dsState);
79 void updateStencilFrontWriteMask(const gl::DepthStencilState &dsState);
80 void updateStencilBackWriteMask(const gl::DepthStencilState &dsState);
Dmtl_state_cache.mm321 void DepthStencilDesc::updateDepthTestEnabled(const gl::DepthStencilState &dsState)
335 void DepthStencilDesc::updateDepthWriteEnabled(const gl::DepthStencilState &dsState)
340 void DepthStencilDesc::updateDepthCompareFunc(const gl::DepthStencilState &dsState)
349 void DepthStencilDesc::updateStencilTestEnabled(const gl::DepthStencilState &dsState)
374 void DepthStencilDesc::updateStencilFrontOps(const gl::DepthStencilState &dsState)
385 void DepthStencilDesc::updateStencilBackOps(const gl::DepthStencilState &dsState)
396 void DepthStencilDesc::updateStencilFrontFuncs(const gl::DepthStencilState &dsState)
406 void DepthStencilDesc::updateStencilBackFuncs(const gl::DepthStencilState &dsState)
416 void DepthStencilDesc::updateStencilFrontWriteMask(const gl::DepthStencilState &dsState)
425 void DepthStencilDesc::updateStencilBackWriteMask(const gl::DepthStencilState &dsState)
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateDSTests.cpp110 PipelineCreateInfo::DepthStencilState m_depthStencilState_1;
111 PipelineCreateInfo::DepthStencilState m_depthStencilState_2;
411 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance()
415 m_depthStencilState_2 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance()
621 …pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(false, false, vk::VK_COMPARE_OP_… in initPipeline()
760 const PipelineCreateInfo::DepthStencilState::StencilOpState frontState_1 = in StencilParamsBasicTestInstance()
761 PipelineCreateInfo::DepthStencilState::StencilOpState( in StencilParamsBasicTestInstance()
767 const PipelineCreateInfo::DepthStencilState::StencilOpState backState_1 = in StencilParamsBasicTestInstance()
768 PipelineCreateInfo::DepthStencilState::StencilOpState( in StencilParamsBasicTestInstance()
774 const PipelineCreateInfo::DepthStencilState::StencilOpState frontState_2 = in StencilParamsBasicTestInstance()
[all …]
DvktDynamicStateCBTests.cpp80 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
DvktDynamicStateRSTests.cpp101 PipelineCreateInfo::DepthStencilState m_depthStencilState;
383 m_depthStencilState = PipelineCreateInfo::DepthStencilState( in DepthBiasParamTestInstance()
480 …m_depthStencilState = PipelineCreateInfo::DepthStencilState(VK_TRUE, VK_TRUE, vk::VK_COMPARE_OP_GR… in DepthBiasClampParamTestInstance()
DvktDynamicStateGeneralTests.cpp281 pipelineCreateInfo_1.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
293 pipelineCreateInfo_2.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
DvktDynamicStateBaseClass.cpp181 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
DvktDynamicStateVPTests.cpp253 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
/external/angle/src/libANGLE/
Dangletypes.cpp102 DepthStencilState::DepthStencilState() in DepthStencilState() function in gl::DepthStencilState
104 memset(this, 0, sizeof(DepthStencilState)); in DepthStencilState()
124 DepthStencilState::DepthStencilState(const DepthStencilState &other) in DepthStencilState() function in gl::DepthStencilState
126 memcpy(this, &other, sizeof(DepthStencilState)); in DepthStencilState()
129 bool DepthStencilState::isDepthMaskedOut() const in isDepthMaskedOut()
134 bool DepthStencilState::isStencilMaskedOut() const in isStencilMaskedOut()
139 bool DepthStencilState::isStencilNoOp() const in isStencilNoOp()
145 bool DepthStencilState::isStencilBackNoOp() const in isStencilBackNoOp()
153 bool operator==(const DepthStencilState &a, const DepthStencilState &b) in operator ==()
155 return memcmp(&a, &b, sizeof(DepthStencilState)) == 0; in operator ==()
[all …]
Dangletypes.h228 struct DepthStencilState final
231 DepthStencilState();
232 DepthStencilState(const DepthStencilState &other);
258 bool operator==(const DepthStencilState &a, const DepthStencilState &b);
259 bool operator!=(const DepthStencilState &a, const DepthStencilState &b);
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h660 const gl::DepthStencilState &depthStencilState,
663 const gl::DepthStencilState &depthStencilState);
665 const gl::DepthStencilState &depthStencilState,
668 const gl::DepthStencilState &depthStencilState,
672 const gl::DepthStencilState &depthStencilState);
675 const gl::DepthStencilState &depthStencilState);
677 const gl::DepthStencilState &depthStencilState);
679 const gl::DepthStencilState &depthStencilState);
681 const gl::DepthStencilState &depthStencilState,
684 const gl::DepthStencilState &depthStencilState,
Dvk_cache_utils.cpp2427 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled()
2437 const gl::DepthStencilState &depthStencilState) in updateDepthFunc()
2454 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled()
2463 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled()
2474 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs()
2485 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs()
2495 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps()
2504 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps()
2514 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask()
2525 const gl::DepthStencilState &depthStencilState, in updateStencilBackWriteMask()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h176 gl::DepthStencilState mCurDepthStencilState;
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp202 static wgpu::DepthStencilState create_depth_stencil_state( in create_depth_stencil_state()
208 wgpu::DepthStencilState state; in create_depth_stencil_state()
330 wgpu::DepthStencilState depthStencilState; in Build()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp165 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline()
DvktDrawCreateInfoUtil.hpp412 class DepthStencilState : public vk::VkPipelineDepthStencilStateCreateInfo class in vkt::Draw::PipelineCreateInfo
427 DepthStencilState (vk::VkBool32 depthTestEnable = false,
DvktDrawCreateInfoUtil.cpp964 PipelineCreateInfo::DepthStencilState::StencilOpState::StencilOpState (vk::VkStencilOp _failOp, in StencilOpState()
982 PipelineCreateInfo::DepthStencilState::DepthStencilState (vk::VkBool32 _depthTestEnable, in DepthStencilState() function in vkt::Draw::PipelineCreateInfo::DepthStencilState
DvktDrawDifferingInterpolationTests.cpp280 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate()

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