Searched refs:DrawPlayer (Results 1 – 4 of 4) sorted by relevance
48 void DrawPlayer(int player_number) { in DrawPlayer() function58 DrawPlayer(1); in DrawGame()59 DrawPlayer(2); in DrawGame()
58 void DrawPlayer(int player_number) { in DrawPlayer() function66 DrawPlayer(1); in DrawGame()67 DrawPlayer(2); in DrawGame()
68 void DrawPlayer(int player_number) { in DrawPlayer() function78 DrawPlayer(1); in DrawGame()79 DrawPlayer(2); in DrawGame()
85 void DrawPlayer() {86 TRACE_EVENT("rendering", "DrawPlayer"); // Begin "DrawPlayer" slice.88 // End "DrawPlayer" slice.126 TRACE_EVENT("rendering", "DrawPlayer", "player_number", player_number);