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Searched refs:DrawPlayer (Results 1 – 4 of 4) sorted by relevance

/external/perfetto/examples/sdk/
Dexample_console.cc48 void DrawPlayer(int player_number) { in DrawPlayer() function
58 DrawPlayer(1); in DrawGame()
59 DrawPlayer(2); in DrawGame()
Dexample_system_wide.cc58 void DrawPlayer(int player_number) { in DrawPlayer() function
66 DrawPlayer(1); in DrawGame()
67 DrawPlayer(2); in DrawGame()
Dexample.cc68 void DrawPlayer(int player_number) { in DrawPlayer() function
78 DrawPlayer(1); in DrawGame()
79 DrawPlayer(2); in DrawGame()
/external/perfetto/docs/instrumentation/
Dtrack-events.md85 void DrawPlayer() {
86 TRACE_EVENT("rendering", "DrawPlayer"); // Begin "DrawPlayer" slice.
88 // End "DrawPlayer" slice.
126 TRACE_EVENT("rendering", "DrawPlayer", "player_number", player_number);