/external/deqp/framework/egl/ |
D | egluConfigInfo.cpp | 47 case EGL_BIND_TO_TEXTURE_RGB: return bindToTextureRGB; in getAttribute() 96 egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGB, (EGLint*)&dst->bindToTextureRGB); in queryCoreConfigInfo()
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D | egluStrUtil.inl | 85 case EGL_BIND_TO_TEXTURE_RGB: return "EGL_BIND_TO_TEXTURE_RGB";
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D | egluStrUtil.cpp | 56 case EGL_BIND_TO_TEXTURE_RGB: in operator <<()
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/external/deqp/modules/egl/ |
D | teglChooseConfigTests.cpp | 259 { EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE }, in getValue() 426 { EGL_BIND_TO_TEXTURE_RGB, ChooseConfigRandomCase::getBool, }, in genRandomAttributes() 550 { EGL_BIND_TO_TEXTURE_RGB, "bind_to_texture_rgb" }, in init() 647 EGL_BIND_TO_TEXTURE_RGB, in init()
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D | teglQueryConfigTests.cpp | 66 case EGL_BIND_TO_TEXTURE_RGB: in isAttributePresent() 388 case EGL_BIND_TO_TEXTURE_RGB: in checkAttribute() 565 { EGL_BIND_TO_TEXTURE_RGB, "bind_to_texture_rgb" }, in init()
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D | teglConfigList.cpp | 102 egl.getConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGB, &val); in iterate()
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D | teglChooseConfigReference.cpp | 297 …rules[EGL_BIND_TO_TEXTURE_RGB] = AttribRule(EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE, CRITERIA_EX… in getDefaultRules()
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D | teglMultiThreadTests.cpp | 483 case EGL_BIND_TO_TEXTURE_RGB: return "EGL_BIND_TO_TEXTURE_RGB"; in configAttributeToString() 645 EGL_BIND_TO_TEXTURE_RGB, in runThread()
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D | teglNegativeApiTests.cpp | 234 static const EGLint s_invalidChooseConfigAttribList2[] = { EGL_BIND_TO_TEXTURE_RGB, 4, EGL_NONE }; in init()
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D | teglWideColorTests.cpp | 773 val = eglu::getConfigAttribInt(egl, m_eglDisplay, config, EGL_BIND_TO_TEXTURE_RGB); in writeEglConfig()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | egl_context.cc | 137 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_BIND_TO_TEXTURE_RGB, in CreatePBufferContext()
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/external/mesa3d/src/egl/main/ |
D | eglconfig.h | 127 ATTRIB_MAP(EGL_BIND_TO_TEXTURE_RGB, BindToTextureRGB); in _eglOffsetOfConfig()
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D | eglconfig.c | 170 { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
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/external/angle/src/libANGLE/ |
D | Config.cpp | 317 case EGL_BIND_TO_TEXTURE_RGB: in filter()
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/external/cpuinfo/tools/ |
D | gpu-dump.c | 198 .id = EGL_BIND_TO_TEXTURE_RGB,
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/external/swiftshader/include/EGL/ |
D | egl.h | 150 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Config.cpp | 391 …case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == (EGLBoolean)attribIt->se… in getConfigs()
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D | Display.cpp | 267 case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break; in getConfigAttrib()
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/external/deqp/framework/egl/wrapper/ |
D | eglwEnumsC.inl | 87 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
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D | eglwEnums.inl | 87 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
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/external/angle/include/EGL/ |
D | egl.h | 161 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
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/external/mesa3d/include/EGL/ |
D | egl.h | 180 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
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/external/angle/src/tests/egl_tests/ |
D | EGLPrintEGLinfoTest.cpp | 387 std::cout << "\tBinding RGB:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGB) in TEST_P()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FeatureSupportGL.md | 105 …trictly required, it is possible only export EGL configs without EGL_BIND_TO_TEXTURE_RGB and EGL_B…
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.cpp | 435 getConfigAttrib(configs[i], EGL_BIND_TO_TEXTURE_RGB, &config.bindToTextureRGB); in generateConfigs()
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