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Searched refs:EGL_D3D11_DEVICE_ANGLE (Results 1 – 19 of 19) sorted by relevance

/external/angle/src/tests/egl_tests/
DEGLDeviceTest.cpp200 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
205 eglQueryDeviceAttribEXT(eglDevice, EGL_D3D11_DEVICE_ANGLE, &deviceAttrib); in TEST_P()
223 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
228 eglQueryDeviceAttribEXT(eglDevice, EGL_D3D11_DEVICE_ANGLE, &deviceAttrib); in TEST_P()
243 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
272 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
314 EGL_D3D11_DEVICE_ANGLE, &device)); in TEST_P()
333 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
358 EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDeviceContext), nullptr); in TEST_P()
371 eglCreateDeviceANGLE(EGL_D3D11_DEVICE_ANGLE, reinterpret_cast<void *>(mDevice), nullptr); in TEST_P()
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DEGLPresentPathD3D11Test.cpp95 EGL_D3D11_DEVICE_ANGLE, &device)); in createPbufferFromClientBufferSurface()
DEGLStreamTest.cpp417 eglQueryDeviceAttribEXT(eglDevice, EGL_D3D11_DEVICE_ANGLE, (EGLAttrib *)&mD3D); in testSetUp()
739 eglQueryDeviceAttribEXT(eglDevice, EGL_D3D11_DEVICE_ANGLE, (EGLAttrib *)&device); in TEST_P()
DEGLSurfaceTest.cpp940 EGL_D3D11_DEVICE_ANGLE, &device)); in TEST_P()
1031 EGL_D3D11_DEVICE_ANGLE, &device)); in TEST_P()
/external/angle/src/libANGLE/renderer/d3d/
DDeviceD3D.cpp26 if (mIsInitialized && mDeviceType == EGL_D3D11_DEVICE_ANGLE) in ~DeviceD3D()
50 if (mDeviceType == EGL_D3D11_DEVICE_ANGLE) in initialize()
DDisplayD3D.cpp116 if (display->getDevice()->getType() == EGL_D3D11_DEVICE_ANGLE) in CreateRendererD3D()
/external/angle/extensions/
DEGL_ANGLE_device_d3d.txt63 EGL_D3D11_DEVICE_ANGLE 0x33A1
77 <attribute> may be either EGL_D3D9_DEVICE_ANGLE or EGL_D3D11_DEVICE_ANGLE.
83 <attribute> is EGL_D3D11_DEVICE_ANGLE, EGL_BAD_ATTRIBUTE is returned,
DEGL_ANGLE_device_creation_d3d11.txt72 EGL_D3D11_DEVICE_ANGLE. If this device type is specified then
/external/angle/src/libANGLE/
DDevice.cpp55 if (deviceType == EGL_D3D11_DEVICE_ANGLE) in CreateDevice()
DDisplay.cpp123 case EGL_D3D11_DEVICE_ANGLE: in CreateDisplayFromDevice()
DvalidationEGL.cpp3611 case EGL_D3D11_DEVICE_ANGLE: in ValidateCreateDeviceANGLE()
5790 case EGL_D3D11_DEVICE_ANGLE: in ValidateQueryDeviceAttribEXT()
/external/angle/src/tests/test_utils/
DANGLETest.cpp1211 EGL_D3D11_DEVICE_ANGLE, &device)); in checkD3D11SDKLayersMessages()
/external/swiftshader/include/EGL/
Deglext.h577 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 macro
/external/mesa3d/include/EGL/
Deglext.h581 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 macro
/external/angle/src/tests/gl_tests/
DD3DTextureTest.cpp98 if (eglQueryDeviceAttribEXT(device, EGL_D3D11_DEVICE_ANGLE, &result)) in testSetUp()
/external/angle/include/EGL/
Deglext.h562 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Deglew.h597 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 macro
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp934 ANGLE_TRY(deviceD3D->getAttribute(mDisplay, EGL_D3D11_DEVICE_ANGLE, &device)); in initializeD3DDevice()
4001 return new DeviceD3D(EGL_D3D11_DEVICE_ANGLE, mDevice); in createEGLDevice()
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Degl_generated.h734 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 macro