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Searched refs:EGL_GL_TEXTURE_ZOFFSET (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/egl/
DImageEGL.cpp60 attributes.push_back(EGL_GL_TEXTURE_ZOFFSET); in initialize()
/external/swiftshader/include/EGL/
Degl.h278 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl180 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
DeglwEnums.inl180 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
/external/angle/include/EGL/
Degl.h305 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
/external/mesa3d/include/EGL/
Degl.h324 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
/external/angle/src/libANGLE/
DvalidationEGL.cpp2999 case EGL_GL_TEXTURE_ZOFFSET: in ValidateCreateImage()
3338 EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET, 0); in ValidateCreateImage()
3535 if (attributes.contains(EGL_GL_TEXTURE_ZOFFSET) && target != EGL_GL_TEXTURE_3D) in ValidateCreateImage()
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Deglew.h426 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Degl_generated.h397 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD macro