Home
last modified time | relevance | path

Searched refs:EVENT_GO_TO_NEXT_LEVEL (Results 1 – 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameFlowEvent.java25 public static final int EVENT_GO_TO_NEXT_LEVEL = 2; field in GameFlowEvent
DLevelSystem.java76 mGameFlowEvent.post(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0, in sendNextLevelEvent()
DAndouKun.java496 onGameFlowEvent(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0); in onActivityResult()
526 case GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL: in onGameFlowEvent()
DNPCComponent.java293 hud.sendGameEventOnFadeComplete(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0); in executeCommand()
DPlayerComponent.java495 hud.sendGameEventOnFadeComplete(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0); in stateWin()