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Searched refs:EVENT_SHOW_DIALOG_CHARACTER2 (Results 1 – 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameFlowEvent.java29 public static final int EVENT_SHOW_DIALOG_CHARACTER2 = 5; field in GameFlowEvent
DSelectDialogComponent.java64 event = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2; in update()
DNPCComponent.java448 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2; in selectDialog()
DAndouKun.java644 case GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2: in onGameFlowEvent()
DGameObjectFactory.java3071 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);
3343 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);
3429 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);
5498 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);