Searched refs:EVENT_SHOW_DIALOG_CHARACTER2 (Results 1 – 5 of 5) sorted by relevance
29 public static final int EVENT_SHOW_DIALOG_CHARACTER2 = 5; field in GameFlowEvent
64 event = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2; in update()
448 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2; in selectDialog()
644 case GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2: in onGameFlowEvent()
3071 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);3343 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);3429 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);5498 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);