Searched refs:Equipment_NONE (Results 1 – 2 of 2) sorted by relevance
69 Equipment_NONE = 0, enumerator71 Equipment_MIN = Equipment_NONE,77 Equipment_NONE, in EnumValuesEquipment()93 if (flatbuffers::IsOutRange(e, Equipment_NONE, Equipment_Weapon)) return ""; in EnumNameEquipment()99 static const Equipment enum_value = Equipment_NONE;110 EquipmentUnion() : type(Equipment_NONE), value(nullptr) {}112 type(Equipment_NONE), value(nullptr)129 if (type != Equipment_NONE) {152 case Equipment_NONE: {422 MyGame::Sample::Equipment equipped_type = MyGame::Sample::Equipment_NONE,[all …]
12 Equipment_NONE = 0