Searched refs:EquippedType (Results 1 – 6 of 6) sorted by relevance
136 assert(monster.EquippedType() == sample.EquipmentWeapon, "`monster.EquippedType()`",137 strconv.Itoa(int(monster.EquippedType())), strconv.Itoa(int(sample.EquipmentWeapon)))145 if monster.EquippedType() == sample.EquipmentWeapon {
120 assert monster.EquippedType() == MyGame.Sample.Equipment.Equipment().Weapon125 if monster.EquippedType() == MyGame.Sample.Equipment.Equipment().Weapon:
112 Assert(monster.EquippedType == Equipment.Weapon, "monster.EquippedType", in Main()113 Convert.ToString(monster.EquippedType), Convert.ToString(Equipment.Weapon)); in Main()
100 assert(mon:EquippedType() == equipment.Weapon)
93 function Monster_mt:EquippedType() function
2958 int unionType = monster.EquippedType();2971 val unionType = monster.EquippedType2984 var unionType = monster.EquippedType;3001 unionType := monster.EquippedType()3018 union_type = monster.EquippedType()3086 local unionType = mon:EquippedType()