Searched refs:FD_DIRTY_SHADER_CONST (Results 1 – 6 of 6) sorted by relevance
155 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_CONST) { in batch_draw_tracking()160 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_CONST) { in batch_draw_tracking()
161 FD_DIRTY_SHADER_CONST = BIT(1), enumerator
116 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_CONST; in fd_set_constant_buffer()
103 ctx->dirty_shader[stage] |= FD_DIRTY_SHADER_CONST; in rebind_resource_in_ctx()
619 ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST; in fd2_clear()
426 if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)) { in emit_common_consts()