/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 55 FUNCTION_TEXTURE = 0, //!< texture(), textureOffset(), textureClampARB, textureOffsetClampARB enumerator 75 (function == FUNCTION_TEXTURE || in functionHasAutoLod() 1267 case FUNCTION_TEXTURE: baseFuncName = "texture"; break; in initShaderSources() 1400 if (isCubeArrayShadow && m_lookupSpec.function == FUNCTION_TEXTURE) in initShaderSources() 3172 case FUNCTION_TEXTURE: baseFuncName = "sparseTexture"; break; in initShaderSources() 3540 …CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 3541 …CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 3542 …CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 3543 …CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 3544 …CASE_SPEC(isampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, … in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 58 FUNCTION_TEXTURE = 0, //!< texture(), textureOffset() enumerator 75 (function == FUNCTION_TEXTURE || in functionHasAutoLod() 779 case FUNCTION_TEXTURE: baseFuncName = "texture"; break; in initShaderSources() 1478 …CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 1479 …CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 1480 …CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 1481 …CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3… in init() 1482 …CASE_SPEC(isampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, … in init() 1483 …CASE_SPEC(isampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, … in init() 1484 …CASE_SPEC(usampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, … in init() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 60 FUNCTION_TEXTURE = 0, //!< texture(), textureOffset() enumerator 68 return (shaderType == glu::SHADERTYPE_FRAGMENT) && (function == FUNCTION_TEXTURE); in functionHasAutoLod() 746 case FUNCTION_TEXTURE: in initShaderSources() 1013 …CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4(1.5f, 2.3f… in init() 1016 …CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4(1.5f, 2.3f… in init() 1019 CASE_SPEC(sampler2darrayshadow_bias, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), in init() 1023 CASE_SPEC(samplercubearrayshadow, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, -0.5f), in init() 1026 CASE_SPEC(samplercubearrayshadow, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, -0.5f), in init() 1029 CASE_SPEC(samplercubearrayshadow_bias, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, -0.5f), in init() 1039 …CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4(1.5f, 2.3f… in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 51 FUNCTION_TEXTURE = 0, //!< texture(), textureOffset() enumerator 443 case FUNCTION_TEXTURE: funcExt = ""; break; in initShaderSources() 593 …CASE_SPEC(texture2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, … in init() 602 …CASE_SPEC(texturecube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f… in init() 612 …CASE_SPEC(texture2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0… in init() 613 …CASE_SPEC(texture2d_bias, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f… in init() 618 …CASE_SPEC(texturecube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f,… in init() 619 …CASE_SPEC(texturecube_bias, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, -1.01f, 0.0f), Vec4( 1.0f, 1… in init()
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