Searched refs:FallthroughSource (Results 1 – 2 of 2) sorted by relevance
674 llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock(); in PopCleanupBlock() local675 bool HasFallthrough = (FallthroughSource != nullptr && IsActive); in PopCleanupBlock()682 (FallthroughSource && FallthroughSource->getTerminator()); in PopCleanupBlock()689 FallthroughSource->getTerminator()->getSuccessor(0) in PopCleanupBlock()722 ForwardPrebranchedFallthrough(FallthroughSource, in PopCleanupBlock()794 } else if (FallthroughSource) { in PopCleanupBlock()817 (FallthroughSource && FallthroughIsBranchThrough) || in PopCleanupBlock()873 if (FallthroughSource && !FallthroughIsBranchThrough) { in PopCleanupBlock()923 if (!HasFallthrough && FallthroughSource) { in PopCleanupBlock()
635 llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock(); in PopCleanupBlock() local636 bool HasFallthrough = (FallthroughSource != nullptr && IsActive); in PopCleanupBlock()643 (FallthroughSource && FallthroughSource->getTerminator()); in PopCleanupBlock()650 FallthroughSource->getTerminator()->getSuccessor(0) in PopCleanupBlock()683 ForwardPrebranchedFallthrough(FallthroughSource, in PopCleanupBlock()754 } else if (FallthroughSource) { in PopCleanupBlock()777 (FallthroughSource && FallthroughIsBranchThrough) || in PopCleanupBlock()830 if (FallthroughSource && !FallthroughIsBranchThrough) { in PopCleanupBlock()880 if (!HasFallthrough && FallthroughSource) { in PopCleanupBlock()