Searched refs:Float32One (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.cpp | 47 Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>)); in BuildInternalFormatInitialzerMap() 122 … D3DFMT_A32B32G32R32F, D3DFMT_A32B32G32R32F, LoadToNative3To4<GLfloat, gl::Float32One>); in BuildD3D9FormatMap()
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/external/angle/src/libANGLE/renderer/ |
D | copyvertex.inc.h | 243 offsetOutput[3] = static_cast<outputType>(gl::Float32One); in CopyToFloatVertexData()
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D | load_functions_table_autogen.cpp | 2564 return LoadImageFunctionInfo(LoadToNative3To4<GLfloat, gl::Float32One>, true); in RGB32F_to_R32G32B32A32_FLOAT()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table_autogen.cpp | 1664 … Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>); in Get() 2224 … Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>); in Get()
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/external/angle/src/common/ |
D | mathutil.h | 33 const unsigned int Float32One = 0x3F800000; variable
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 73 one.asUint = gl::Float32One; in ValidateFloatOneAsUint() 1878 shaderParams.srcEmulatedAlpha = gl::Float32One; in convertVertexBuffer() 2990 shaderParams.srcEmulatedAlpha = gl::Float32One; in copyImageBits()
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D | vk_format_table_autogen.cpp | 1637 gl::Float32One>}}; in initialize()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_format_table_autogen.mm | 830 0x00000000, gl::Float32One>; 904 0x00000000, gl::Float32One>;
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