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Searched refs:Float32One (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.cpp47 Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>)); in BuildInternalFormatInitialzerMap()
122 … D3DFMT_A32B32G32R32F, D3DFMT_A32B32G32R32F, LoadToNative3To4<GLfloat, gl::Float32One>); in BuildD3D9FormatMap()
/external/angle/src/libANGLE/renderer/
Dcopyvertex.inc.h243 offsetOutput[3] = static_cast<outputType>(gl::Float32One); in CopyToFloatVertexData()
Dload_functions_table_autogen.cpp2564 return LoadImageFunctionInfo(LoadToNative3To4<GLfloat, gl::Float32One>, true); in RGB32F_to_R32G32B32A32_FLOAT()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp1664 … Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>); in Get()
2224 … Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, gl::Float32One>); in Get()
/external/angle/src/common/
Dmathutil.h33 const unsigned int Float32One = 0x3F800000; variable
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp73 one.asUint = gl::Float32One; in ValidateFloatOneAsUint()
1878 shaderParams.srcEmulatedAlpha = gl::Float32One; in convertVertexBuffer()
2990 shaderParams.srcEmulatedAlpha = gl::Float32One; in copyImageBits()
Dvk_format_table_autogen.cpp1637 gl::Float32One>}}; in initialize()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_format_table_autogen.mm830 0x00000000, gl::Float32One>;
904 0x00000000, gl::Float32One>;