Searched refs:GL30 (Results 1 – 23 of 23) sorted by relevance
1 KHR-GL30.info.vendor2 KHR-GL30.info.renderer3 KHR-GL30.info.version4 KHR-GL30.info.shading_language_version5 KHR-GL30.info.extensions6 KHR-GL30.info.render_target7 KHR-GL30.clip_distance.coverage8 KHR-GL30.clip_distance.functional9 KHR-GL30.clip_distance.negative10 KHR-GL30.glsl_noperspective.functionaltest[all …]
1 GTF-GL30.gtf21.GL.abs.abs_float_frag_xvary2 GTF-GL30.gtf21.GL.abs.abs_vec2_frag_xvary3 GTF-GL30.gtf21.GL.abs.abs_vec3_frag_xvary4 GTF-GL30.gtf21.GL.abs.abs_float_vert_xvary5 GTF-GL30.gtf21.GL.abs.abs_vec2_vert_xvary6 GTF-GL30.gtf21.GL.abs.abs_vec3_vert_xvary7 GTF-GL30.gtf21.GL.acos.acos_float_frag_xvary8 GTF-GL30.gtf21.GL.acos.acos_vec2_frag_xvary9 GTF-GL30.gtf21.GL.acos.acos_vec3_frag_xvary10 GTF-GL30.gtf21.GL.acos.acos_float_vert_xvary[all …]
1 KHR-GL30.clip_distance.coverage Pass2 KHR-GL30.clip_distance.functional Pass3 KHR-GL30.clip_distance.negative Pass4 KHR-GL30.glsl_noperspective.functionaltest Fail5 KHR-GL30.info.extensions Pass6 KHR-GL30.info.renderer Pass7 KHR-GL30.info.render_target Pass8 KHR-GL30.info.shading_language_version Pass9 KHR-GL30.info.vendor Pass10 KHR-GL30.info.version Pass[all …]
1 KHR-GL30.clip_distance.coverage Pass2 KHR-GL30.clip_distance.functional Pass3 KHR-GL30.clip_distance.negative Pass4 KHR-GL30.glsl_noperspective.functionaltest Pass5 KHR-GL30.info.extensions Pass6 KHR-GL30.info.renderer Pass7 KHR-GL30.info.render_target Pass8 KHR-GL30.info.shading_language_version Pass9 KHR-GL30.info.vendor Pass10 KHR-GL30.info.version Pass[all …]
1 KHR-GL30.clip_distance.coverage Pass2 KHR-GL30.clip_distance.functional Fail3 KHR-GL30.clip_distance.negative Pass4 KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported5 KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported6 KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported7 KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported8 KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported9 KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported10 KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported[all …]
2 KHR-GL30.transform_feedback.draw_xfb_test
14 KHR-GL30.transform_feedback.api_errors_test,Fail15 KHR-GL30.transform_feedback.capture_vertex_interleaved_test,Fail16 KHR-GL30.transform_feedback.capture_vertex_separate_test,Fail17 KHR-GL30.transform_feedback.discard_vertex_test,Fail18 KHR-GL30.transform_feedback.draw_xfb_feedbackk_test,Crash19 KHR-GL30.transform_feedback.draw_xfb_instanced_test,Crash20 KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Crash21 KHR-GL30.transform_feedback.draw_xfb_test,Crash22 KHR-GL30.transform_feedback.get_xfb_varying,Fail23 KHR-GL30.transform_feedback.query_vertex_interleaved_test,Fail[all …]
92 KHR-GL30.transform_feedback.api_errors_test,Fail93 KHR-GL30.transform_feedback.capture_vertex_interleaved_test,Fail94 KHR-GL30.transform_feedback.capture_vertex_separate_test,Fail95 KHR-GL30.transform_feedback.discard_vertex_test,Fail96 KHR-GL30.transform_feedback.draw_xfb_instanced_test,Crash97 KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Crash98 KHR-GL30.transform_feedback.get_xfb_varying,Fail99 KHR-GL30.transform_feedback.query_vertex_interleaved_test,Fail100 KHR-GL30.transform_feedback.query_vertex_separate_test,Fail
4669 KHR-GL30.transform_feedback.api_errors_test,Fail4670 KHR-GL30.transform_feedback.capture_vertex_interleaved_test,Fail4671 KHR-GL30.transform_feedback.capture_vertex_separate_test,Fail4672 KHR-GL30.transform_feedback.discard_vertex_test,Fail4673 KHR-GL30.transform_feedback.draw_xfb_instanced_test,Crash4674 KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Crash4675 KHR-GL30.transform_feedback.get_xfb_varying,Fail4676 KHR-GL30.transform_feedback.query_vertex_interleaved_test,Fail4677 KHR-GL30.transform_feedback.query_vertex_separate_test,Fail
1 GTF-GL30.*
1 KHR-GL30.*
2 KHR-GL30.ext_texture_shadow_lod.texture.sampler2darrayshadow_vertex
187 TEST_F(DispatchSanity_test, GL30) in TEST_F() argument
234 make check DispatchSanity_test.GL30 regression
231 - DispatchSanity_test.GL30 regression
1509 - ci: Enable KHR-GL30 CTS testing on freedreno a630.